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perf(Xbox): drop incompatible variants for XBOX early #5777

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vanyaxk
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@vanyaxk vanyaxk commented Oct 17, 2023

This change:

  • drops incompatible variants for XBOX before parsing codes and checking them against media capabilities API
  • avoids redeclaring variables each time in the loop

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shaka-bot commented Oct 17, 2023

Incremental code coverage: 83.33%

@avelad avelad changed the title refactor(xbox): drop incompatible variants for XBOX early perf(xbox): drop incompatible variants for XBOX early Oct 18, 2023
@avelad avelad changed the title perf(xbox): drop incompatible variants for XBOX early perf(Xbox): drop incompatible variants for XBOX early Oct 18, 2023
@avelad avelad added type: performance A performance issue priority: P1 Big impact or workaround impractical; resolve before feature release platform: Xbox Issues affecting Xbox labels Oct 18, 2023
@avelad avelad added this to the v4.6 milestone Oct 18, 2023
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Looks good otherwise. Thanks!

// See: https://github.com/shaka-project/shaka-player/issues/3380
// Note: it makes sense to drop early
if (isXboxOne && video &&
((video.width && video.width > 1920) ||
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If width is null or undefined, it will not be > 1920. Please drop the "truthy" checks on width and height and combine width > 1920 || height > 1080 on one line if possible, to make this long sequence of booleans more readable.

Also, these continuations should be indented +2 from where they are now. That will also make them easier to differentiate from the log inside the if(). Thanks!

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unfortunately, the compiler had a problem with that change, but I added dimension variables to make sure the type is right - hope that's OK

lib/util/stream_utils.js Outdated Show resolved Hide resolved
@joeyparrish joeyparrish merged commit 170a40c into shaka-project:main Oct 18, 2023
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Robloche pushed a commit to Robloche/shaka-player that referenced this pull request Nov 30, 2023
…5777)

This change:

- drops incompatible variants for XBOX before parsing codes and checking them against media capabilities API
- avoids redeclaring variables each time in the loop

Co-authored-by: Ivan Kohut <ivan.kohut@lamin.ar>
@shaka-bot shaka-bot added the status: archived Archived and locked; will not be updated label Dec 17, 2023
@shaka-project shaka-project locked as resolved and limited conversation to collaborators Dec 17, 2023
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platform: Xbox Issues affecting Xbox priority: P1 Big impact or workaround impractical; resolve before feature release status: archived Archived and locked; will not be updated type: performance A performance issue
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5 participants