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sharkautarch/gamescope-preprocessed-for-static-analyzer-FP

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directories:
  - gamescope
   vanilla ValveSoftware/gamescope @ commit ebd8e1f507eb0d883dcaf4cb9d7fe344261cb990

  - gamescope-sanity-check-branch
   my sanity check branch (https://github.com/sharkautarch/gamescope/tree/clang_analyzer_false_positive)

clang(++) bash files: wrapper scripts I used to make the compiler output preprocessed files (depends on ripgrep: https://github.com/BurntSushi/ripgrep)
custom_scan-build.sh: scan-build script

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