Skip to content

Actions: sharkautarch/gamescope

Actions

CI

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
124 workflow runs
124 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

WaylandBackend: copying to primary selection
CI #124: Commit ef1e8db pushed by sharkautarch
February 1, 2025 20:16 4m 33s master
February 1, 2025 20:16 4m 33s
January 18, 2025 22:18 5m 2s
reshade: Add gamescope_always_paint flag
CI #122: Commit f873ec7 pushed by sharkautarch
January 5, 2025 16:12 4m 35s master
January 5, 2025 16:12 4m 35s
WaylandBackend: Fix hotkeys failing to bind on Wayland desktops
CI #121: Commit 1c9495c pushed by sharkautarch
December 26, 2024 15:59 5m 13s master
December 26, 2024 15:59 5m 13s
WaylandBackend: Filter more libdecor surfaces
CI #120: Commit 3821e4b pushed by sharkautarch
December 14, 2024 01:44 4m 30s master
December 14, 2024 01:44 4m 30s
layer: Move strict -> ensure
CI #119: Commit 6330a32 pushed by sharkautarch
December 12, 2024 17:32 4m 32s master
December 12, 2024 17:32 4m 32s
WaylandBackend: Ignore events on unknown surfaces
CI #118: Commit d317492 pushed by sharkautarch
December 1, 2024 15:24 4m 36s master
December 1, 2024 15:24 4m 36s
DRMBackend: Add libliftoff log handler
CI #117: Commit 056b79e pushed by sharkautarch
October 18, 2024 14:11 5m 29s master
October 18, 2024 14:11 5m 29s
script: use "display" instead of "value" in debug output
CI #116: Commit 38e9074 pushed by sharkautarch
October 8, 2024 20:10 4m 35s master
October 8, 2024 20:10 4m 35s
CI
CI #115: Manually run by sharkautarch
October 7, 2024 21:30 2m 17s test_w_no_lut_newer
October 7, 2024 21:30 2m 17s
WaylandResource: Fix deleting resource
CI #114: Commit ddf0d76 pushed by sharkautarch
September 22, 2024 23:29 4m 23s master
September 22, 2024 23:29 4m 23s
Fix how reshade effects are cleared
CI #113: Commit a2b45e1 pushed by sharkautarch
September 16, 2024 14:55 5m 12s master
September 16, 2024 14:55 5m 12s
August 31, 2024 14:13 4m 44s
DRMBackend: Fix VRR capable check
CI #111: Commit 467e12c pushed by sharkautarch
August 29, 2024 13:45 5m 21s master
August 29, 2024 13:45 5m 21s
vblankmanager: Rework redzone + drawtime on VRR to be tight
CI #110: Commit f554d88 pushed by sharkautarch
August 28, 2024 14:48 4m 47s master
August 28, 2024 14:48 4m 47s
steamcompmgr: Fix bHasOverlay check
CI #109: Commit 5f06922 pushed by sharkautarch
August 19, 2024 20:15 4m 24s master
August 19, 2024 20:15 4m 24s
steamcompmgr: Clear upscale images if we aren't using them
CI #108: Commit b768e8f pushed by sharkautarch
August 13, 2024 17:00 4m 29s master
August 13, 2024 17:00 4m 29s
August 12, 2024 18:29 4m 32s
August 7, 2024 13:22 4m 23s
wlserver: fix nullptr dereference on oPoint->pTimeline
CI #105: Commit eafd073 pushed by sharkautarch
August 5, 2024 15:40 4m 38s master
August 5, 2024 15:40 4m 38s
DRMBackend: Fix mode fallback on connector changes
CI #104: Commit e31b8de pushed by sharkautarch
August 4, 2024 16:32 4m 43s master
August 4, 2024 16:32 4m 43s
steamcompmgr: Remove "launch".
CI #102: Commit 85145df pushed by sharkautarch
July 30, 2024 23:00 4m 16s master
July 30, 2024 23:00 4m 16s
DRMBackend: Change DeckHD check to be more specific
CI #101: Commit a215a8d pushed by sharkautarch
July 28, 2024 19:02 4m 29s master
July 28, 2024 19:02 4m 29s