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Meta-class: The N+S redesign. #3194
Conversation
Heya, just played a round on this! Pretty serious issue, it seems like the engines aren't wired properly at the start, they won't connect and the ship can't fly. Other than that though, I couldn't notice any other issues. Good work! I don't know exactly how they were fixed, an admin came in to do the repair work. Terribly unhelpful, I know |
yea i was notified during the round but wasnt home to fix it. should be fixed in a moment once i push the changes and tell someone to update tms |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Signed-off-by: zevo <95449138+Zevotech@users.noreply.github.com>
Closing this until our cargo mechanics get some work, and because I don't want it merged until I put some more things on it. Will reopen at a later date, probably. |
About The Pull Request
Remaps the Meta-class Freighter (for the second time) to have an improved layout and N+S affiliation. Includes a beautiful crew area and quartermaster's office, a spacious cargo bay, substandard turrets and the dust and junk you know and love from the original Meta-class.
Why It's Good For The Game
Better NT subfaction representation + I got told to do my job and I did it.
The previous iteration of the meta definitely was not my best work and was mostly done to bring it up to standard rather than properly make it an NT ship, which led to it being pretty unpopular despite my wishes. This version should be a lot more fun to play. Hopefully.
Changelog
🆑
add: Remapped the Meta class to be under N+S affiliation.
/:cl: