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Image Recognition Java project to complete instances of the game 'Keep Talking and Nobody Explodes'

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SHoEE a.k.a Shut Up or Everyone Explodes

Image Recognition Java project to complete instances of the game 'Keep Talking and Nobody Explodes'

Video Example of a partial solve

2nd Example with a more impressive maze solve

NOTICE:

By reading this README file you recognize and accept that I am exempt from any and all criticisms of the code contained within this repository. This is a self driven project to showcase the SikuliX library, and to push myself to actually finish a project and maintain a repository. Instructions for how to set up the game are below.

Setting up your KTaNE game for automation:

Required:

Starting a game:

From the home screen, the script will take control, choose a free play session, and set the timer and modules to max. Once launched and after the lights come on, a java swing panel will open asking you for the number of batteries on the bomb, the last digit of the serial number, and whether or not there are lit CAR & FRK labels.

Upon answering these prompts, make sure your bomb is centered on the screen with no module selected before clicking the start button.

Current problems

  • Lights going out ruins some modules, but not all.
  • If a module fails and results in a strike, any remaining morse code/button modules will be ruined so just fight for your life to regain cursor control.
  • The passwords module occasionally reads letters like O/Q, I/T, as the other letter. This ONLY results in a problem when it does this during the final spelling out of the word.
  • Basically everything else ¯\_(ツ)_/¯

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