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Releases: shoghicp/BigBrother

v1.5.0-beta

02 Feb 21:44
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This BigBrother release targets, at least, API 1.10.0. It'll work with Minecraft: PE v0.10.x and Minecraft 1.8.

  • Added LevelDB support
  • Improved protocol interface
  • Players can see each other again
  • Other fixes

v1.4.0-beta

02 Dec 18:07
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v1.4.0-beta Pre-release
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This BigBrother release targets, at least, API 1.8.0. It'll work with Minecraft: PE v0.10.4 and Minecraft 1.8

  • Added extra block light conversion step
  • Compatible with Minecraft 1.8
  • Compatible with Minecraft: PE v0.10

v1.3.0-beta

13 Aug 21:27
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v1.3.0-beta Pre-release
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This BigBrother release targets, at least, API 1.2.x. You'll have to use a build greater than #413 (1.4 beta3) to use this

  • Added inventory support base, not exposed to client yet
  • Added motion to entities, items can spawn
  • Added McRegion -> Anvil converter (partial, only blockIds)

v1.2.2-beta

28 Jul 14:22
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  • Work with protocols 17 and 18 (both are compatible)

v1.2.1-beta

06 Jul 01:42
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  • Allow changing gamemode while in-game
  • Updated for newest PocketMine-MP 1.4 build

v1.2.0-beta

30 Jun 23:30
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  • Updated for new protocol in MCPE v0.9.0 build 12
  • Fixed join color

v1.1.2-beta

30 Jun 11:13
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  • Fixed "VarInt too big" on join on 64-bit machines

v1.1.1-beta

30 Jun 01:35
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  • Fixed icon not being shown correctly
  • Added title bar API

v1.1.0-beta

30 Jun 00:10
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  • Skins for existing players now work in offline mode
  • Server motd and icon can be changed
  • Added block breaking
  • Work on block placing (needs inventory to work properly)
  • Small fixes

v1.0.0-beta

25 Jun 23:14
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v1.0.0-beta Pre-release
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Let the testing begin!

Only a few things have been implemented. Players can see each other, chat, but they cannot break blocks. More things will be added in the following days.

It supports online-mode, but it has to generate a private key at start and it takes a bit of time. You can disable that in the settings.

Be sure to use the latest PocketMine-MP Alpha_1.4 build!