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An implementation of some of the most used systems in Game Development

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Game-Systems

An implementation of some of the most used systems in Game Development

Available Game Systems:

Movement System

  1. MoveContinuous - Move with a fixed velocity continuously

Utility

  1. ShowBoxCollider - Always Show Box Collider.

Utility+

  1. RandomPlus
    • Get random position within the box collider
    • Generate random string of specified length

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An implementation of some of the most used systems in Game Development

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