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Force SDL2 software rendering
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rocallahan committed Oct 30, 2020
1 parent 585edb0 commit 806f9ae
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1 change: 1 addition & 0 deletions src/RecordSession.cc
Original file line number Diff line number Diff line change
Expand Up @@ -2194,6 +2194,7 @@ static string lookup_by_path(const string& name) {
// Stop Mesa using the GPU
env.push_back("LIBGL_ALWAYS_SOFTWARE=1");
env.push_back("GBM_ALWAYS_SOFTWARE=1");
env.push_back("SDL_RENDER_DRIVER=software");
// Stop sssd from using shared-memory with its daemon
env.push_back("SSS_NSS_USE_MEMCACHE=NO");

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