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java.lang.Thread.State: RUNNABLE
at java.util.BitSet.and(java.base@13.0.1/BitSet.java:921)
at jadx.core.utils.BlockUtils.calcPartialPostDominance(BlockUtils.java:713)
at jadx.core.utils.BlockUtils.calcPartialImmediatePostDominator(BlockUtils.java:750)
at jadx.core.dex.visitors.regions.RegionMaker.calcPostDomOut(RegionMaker.java:869)
at jadx.core.dex.visitors.regions.RegionMaker.processSwitch(RegionMaker.java:761)
at jadx.core.dex.visitors.regions.RegionMaker.traverse(RegionMaker.java:130)
at jadx.core.dex.visitors.regions.RegionMaker.makeRegion(RegionMaker.java:88)
//...
Maybe there is an error preventing it from being decompiled much faster?
The text was updated successfully, but these errors were encountered:
Fixed. The cause was a new switch processing method implemented in #826. I add some additional checks to skip not relevant paths, this makes decompilation much faster in this case.
APK: https://drive.google.com/file/d/1MC4DiEojEOLGqKKzt3mspD8jMYQtrBe3/view?usp=sharing
jstack shows the following output
Maybe there is an error preventing it from being decompiled much faster?
The text was updated successfully, but these errors were encountered: