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I have image data that I'm manipulating per pixel, and am looking to visualise it as it's edited. Is it possible to display the image data in Slint without using the filesystem? A canvas element like HTML5's canvas would be ideal. |
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Replies: 2 comments
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If you're using Rust, you can use the Or are you using C++ by chance? |
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Yes, I'm using Rust. Thank you, that was very helpful! I've found the docs for |
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If you're using Rust, you can use the
slint::Image
type to construct a copy of your pixel buffer to draw it in aImage
element.Or are you using C++ by chance?