Game developer for 20+ years, currently specializing in Graphics, shaders, and client side architecture.
- Boston, MA
- https://jdbtechservices.com/
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ShaderPackager
ShaderPackager PublicA system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader
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CurveTexture
CurveTexture PublicEasily encode arbitrary curves into textures and apply them to materials or global shader properties
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OffScreenParticleRendering
OffScreenParticleRendering PublicOff Screen Particle Rendering system for Unity
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DistortionImageEffect
DistortionImageEffect PublicAn image effect based distortion/heat effect that doesn't use grab pass
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PlayableShaderGlobals
PlayableShaderGlobals PublicAllows you to easily add new shader globals to the Timeline feature in unity 2017
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