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[VectorCombine] Fold "shuffle (binop (shuffle, shuffle)), undef" --> …
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…"binop (shuffle), (shuffle)" (llvm#114101)

Add foldPermuteOfBinops - to fold a permute (single source shuffle) through a binary op that is being fed by other shuffles.

Fixes llvm#94546
Fixes llvm#49736
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RKSimon authored and smallp-o-p committed Nov 3, 2024
1 parent de7a5e9 commit 8c151a2
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Showing 7 changed files with 133 additions and 40 deletions.
96 changes: 96 additions & 0 deletions llvm/lib/Transforms/Vectorize/VectorCombine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,6 +112,7 @@ class VectorCombine {
bool foldExtractedCmps(Instruction &I);
bool foldSingleElementStore(Instruction &I);
bool scalarizeLoadExtract(Instruction &I);
bool foldPermuteOfBinops(Instruction &I);
bool foldShuffleOfBinops(Instruction &I);
bool foldShuffleOfCastops(Instruction &I);
bool foldShuffleOfShuffles(Instruction &I);
Expand Down Expand Up @@ -1400,6 +1401,100 @@ bool VectorCombine::scalarizeLoadExtract(Instruction &I) {
return true;
}

/// Try to convert "shuffle (binop (shuffle, shuffle)), undef"
/// --> "binop (shuffle), (shuffle)".
bool VectorCombine::foldPermuteOfBinops(Instruction &I) {
BinaryOperator *BinOp;
ArrayRef<int> OuterMask;
if (!match(&I,
m_Shuffle(m_OneUse(m_BinOp(BinOp)), m_Undef(), m_Mask(OuterMask))))
return false;

// Don't introduce poison into div/rem.
if (BinOp->isIntDivRem() && llvm::is_contained(OuterMask, PoisonMaskElem))
return false;

Value *Op00, *Op01;
ArrayRef<int> Mask0;
if (!match(BinOp->getOperand(0),
m_OneUse(m_Shuffle(m_Value(Op00), m_Value(Op01), m_Mask(Mask0)))))
return false;

Value *Op10, *Op11;
ArrayRef<int> Mask1;
if (!match(BinOp->getOperand(1),
m_OneUse(m_Shuffle(m_Value(Op10), m_Value(Op11), m_Mask(Mask1)))))
return false;

Instruction::BinaryOps Opcode = BinOp->getOpcode();
auto *ShuffleDstTy = dyn_cast<FixedVectorType>(I.getType());
auto *BinOpTy = dyn_cast<FixedVectorType>(BinOp->getType());
auto *Op0Ty = dyn_cast<FixedVectorType>(Op00->getType());
auto *Op1Ty = dyn_cast<FixedVectorType>(Op10->getType());
if (!ShuffleDstTy || !BinOpTy || !Op0Ty || !Op1Ty)
return false;

unsigned NumSrcElts = BinOpTy->getNumElements();

// Don't accept shuffles that reference the second operand in
// div/rem or if its an undef arg.
if ((BinOp->isIntDivRem() || !isa<PoisonValue>(I.getOperand(1))) &&
any_of(OuterMask, [NumSrcElts](int M) { return M >= (int)NumSrcElts; }))
return false;

// Merge outer / inner shuffles.
SmallVector<int> NewMask0, NewMask1;
for (int M : OuterMask) {
if (M < 0 || M >= (int)NumSrcElts) {
NewMask0.push_back(PoisonMaskElem);
NewMask1.push_back(PoisonMaskElem);
} else {
NewMask0.push_back(Mask0[M]);
NewMask1.push_back(Mask1[M]);
}
}

// Try to merge shuffles across the binop if the new shuffles are not costly.
TTI::TargetCostKind CostKind = TTI::TCK_RecipThroughput;

InstructionCost OldCost =
TTI.getArithmeticInstrCost(Opcode, BinOpTy, CostKind) +
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteSingleSrc, BinOpTy,
OuterMask, CostKind, 0, nullptr, {BinOp}, &I) +
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteTwoSrc, Op0Ty, Mask0,
CostKind, 0, nullptr, {Op00, Op01},
cast<Instruction>(BinOp->getOperand(0))) +
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteTwoSrc, Op1Ty, Mask1,
CostKind, 0, nullptr, {Op10, Op11},
cast<Instruction>(BinOp->getOperand(1)));

InstructionCost NewCost =
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteTwoSrc, Op0Ty, NewMask0,
CostKind, 0, nullptr, {Op00, Op01}) +
TTI.getShuffleCost(TargetTransformInfo::SK_PermuteTwoSrc, Op1Ty, NewMask1,
CostKind, 0, nullptr, {Op10, Op11}) +
TTI.getArithmeticInstrCost(Opcode, ShuffleDstTy, CostKind);

LLVM_DEBUG(dbgs() << "Found a shuffle feeding a shuffled binop: " << I
<< "\n OldCost: " << OldCost << " vs NewCost: " << NewCost
<< "\n");
if (NewCost >= OldCost)
return false;

Value *Shuf0 = Builder.CreateShuffleVector(Op00, Op01, NewMask0);
Value *Shuf1 = Builder.CreateShuffleVector(Op10, Op11, NewMask1);
Value *NewBO = Builder.CreateBinOp(Opcode, Shuf0, Shuf1);

// Intersect flags from the old binops.
if (auto *NewInst = dyn_cast<Instruction>(NewBO))
NewInst->copyIRFlags(BinOp);

Worklist.pushValue(Shuf0);
Worklist.pushValue(Shuf1);
replaceValue(I, *NewBO);
return true;
}

/// Try to convert "shuffle (binop), (binop)" into "binop (shuffle), (shuffle)".
bool VectorCombine::foldShuffleOfBinops(Instruction &I) {
BinaryOperator *B0, *B1;
Expand Down Expand Up @@ -2736,6 +2831,7 @@ bool VectorCombine::run() {
MadeChange |= foldInsExtFNeg(I);
break;
case Instruction::ShuffleVector:
MadeChange |= foldPermuteOfBinops(I);
MadeChange |= foldShuffleOfBinops(I);
MadeChange |= foldShuffleOfCastops(I);
MadeChange |= foldShuffleOfShuffles(I);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -108,11 +108,10 @@ define <8 x float> @hadd_reverse_v8f32(<8 x float> %a, <8 x float> %b) #0 {

define <8 x float> @reverse_hadd_v8f32(<8 x float> %a, <8 x float> %b) #0 {
; CHECK-LABEL: @reverse_hadd_v8f32(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[A:%.*]], <8 x float> [[B:%.*]], <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[A]], <8 x float> [[B]], <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[A:%.*]], <8 x float> [[B:%.*]], <8 x i32> <i32 14, i32 12, i32 6, i32 4, i32 10, i32 8, i32 2, i32 0>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[A]], <8 x float> [[B]], <8 x i32> <i32 15, i32 13, i32 7, i32 5, i32 11, i32 9, i32 3, i32 1>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <8 x float> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: ret <8 x float> [[SHUFFLE]]
; CHECK-NEXT: ret <8 x float> [[TMP3]]
;
%vecext = extractelement <8 x float> %a, i32 0
%vecext1 = extractelement <8 x float> %a, i32 1
Expand Down
7 changes: 3 additions & 4 deletions llvm/test/Transforms/PhaseOrdering/X86/horiz-math.ll
Original file line number Diff line number Diff line change
Expand Up @@ -108,11 +108,10 @@ define <8 x float> @hadd_reverse_v8f32(<8 x float> %a, <8 x float> %b) #0 {

define <8 x float> @reverse_hadd_v8f32(<8 x float> %a, <8 x float> %b) #0 {
; CHECK-LABEL: @reverse_hadd_v8f32(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[A:%.*]], <8 x float> [[B:%.*]], <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[A]], <8 x float> [[B]], <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <8 x float> [[A:%.*]], <8 x float> [[B:%.*]], <8 x i32> <i32 14, i32 12, i32 6, i32 4, i32 10, i32 8, i32 2, i32 0>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <8 x float> [[A]], <8 x float> [[B]], <8 x i32> <i32 15, i32 13, i32 7, i32 5, i32 11, i32 9, i32 3, i32 1>
; CHECK-NEXT: [[TMP3:%.*]] = fadd <8 x float> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> poison, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: ret <8 x float> [[SHUFFLE]]
; CHECK-NEXT: ret <8 x float> [[TMP3]]
;
%vecext = extractelement <8 x float> %a, i32 0
%vecext1 = extractelement <8 x float> %a, i32 1
Expand Down
7 changes: 3 additions & 4 deletions llvm/test/Transforms/PhaseOrdering/X86/pr50392.ll
Original file line number Diff line number Diff line change
Expand Up @@ -32,10 +32,9 @@ define <4 x double> @PR50392(<4 x double> %a, <4 x double> %b) {
; AVX1-NEXT: ret <4 x double> [[SHUFFLE]]
;
; AVX2-LABEL: @PR50392(
; AVX2-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <2 x i32> <i32 0, i32 4>
; AVX2-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <2 x i32> <i32 1, i32 5>
; AVX2-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]]
; AVX2-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <4 x i32> <i32 0, i32 poison, i32 1, i32 poison>
; AVX2-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <4 x i32> <i32 0, i32 poison, i32 4, i32 poison>
; AVX2-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <4 x i32> <i32 1, i32 poison, i32 5, i32 poison>
; AVX2-NEXT: [[TMP4:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
; AVX2-NEXT: [[SHIFT:%.*]] = shufflevector <4 x double> [[B]], <4 x double> poison, <4 x i32> <i32 poison, i32 poison, i32 3, i32 poison>
; AVX2-NEXT: [[TMP5:%.*]] = fadd <4 x double> [[B]], [[SHIFT]]
; AVX2-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x double> [[TMP4]], <4 x double> [[TMP5]], <4 x i32> <i32 0, i32 poison, i32 2, i32 6>
Expand Down
21 changes: 13 additions & 8 deletions llvm/test/Transforms/PhaseOrdering/X86/pr94546.ll
Original file line number Diff line number Diff line change
Expand Up @@ -16,12 +16,18 @@ define <4 x double> @PR94546(<4 x double> %a, <4 x double> %b) {
; SSE-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <4 x i32> <i32 0, i32 poison, i32 poison, i32 1>
; SSE-NEXT: ret <4 x double> [[TMP4]]
;
; AVX-LABEL: @PR94546(
; AVX-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <2 x i32> <i32 0, i32 6>
; AVX-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <2 x i32> <i32 1, i32 7>
; AVX-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]]
; AVX-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <4 x i32> <i32 0, i32 poison, i32 poison, i32 1>
; AVX-NEXT: ret <4 x double> [[TMP4]]
; AVX1-LABEL: @PR94546(
; AVX1-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <2 x i32> <i32 0, i32 6>
; AVX1-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <2 x i32> <i32 1, i32 7>
; AVX1-NEXT: [[TMP3:%.*]] = fadd <2 x double> [[TMP1]], [[TMP2]]
; AVX1-NEXT: [[TMP4:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <4 x i32> <i32 0, i32 poison, i32 poison, i32 1>
; AVX1-NEXT: ret <4 x double> [[TMP4]]
;
; AVX2-LABEL: @PR94546(
; AVX2-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> [[B:%.*]], <4 x i32> <i32 0, i32 poison, i32 poison, i32 6>
; AVX2-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[A]], <4 x double> [[B]], <4 x i32> <i32 1, i32 poison, i32 poison, i32 7>
; AVX2-NEXT: [[TMP3:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
; AVX2-NEXT: ret <4 x double> [[TMP3]]
;
%vecext = extractelement <4 x double> %a, i32 0
%vecext1 = extractelement <4 x double> %a, i32 1
Expand All @@ -43,5 +49,4 @@ define <4 x double> @PR94546(<4 x double> %a, <4 x double> %b) {
ret <4 x double> %shuffle
}
;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line:
; AVX1: {{.*}}
; AVX2: {{.*}}
; AVX: {{.*}}
Original file line number Diff line number Diff line change
Expand Up @@ -937,10 +937,9 @@ define <4 x i64> @cast_mismatched_types(<4 x i32> %x) {

define <4 x float> @fadd_mismatched_types(<4 x float> %x, <4 x float> %y) {
; CHECK-LABEL: @fadd_mismatched_types(
; CHECK-NEXT: [[SHUF_X:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> poison, <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: [[SHUF_Y:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> poison, <2 x i32> <i32 1, i32 3>
; CHECK-NEXT: [[FADD:%.*]] = fadd fast <2 x float> [[SHUF_X]], [[SHUF_Y]]
; CHECK-NEXT: [[EXTSHUF:%.*]] = shufflevector <2 x float> [[FADD]], <2 x float> poison, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[X:%.*]], <4 x float> poison, <4 x i32> <i32 0, i32 poison, i32 2, i32 poison>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x float> [[Y:%.*]], <4 x float> poison, <4 x i32> <i32 1, i32 poison, i32 3, i32 poison>
; CHECK-NEXT: [[EXTSHUF:%.*]] = fadd fast <4 x float> [[TMP1]], [[TMP2]]
; CHECK-NEXT: ret <4 x float> [[EXTSHUF]]
;
%shuf.x = shufflevector <4 x float> %x, <4 x float> poison, <2 x i32> <i32 0, i32 2>
Expand Down
28 changes: 12 additions & 16 deletions llvm/test/Transforms/VectorCombine/X86/permute-of-binops.ll
Original file line number Diff line number Diff line change
Expand Up @@ -9,11 +9,10 @@ declare void @use_v4f64(<4 x double>)
define <4 x double> @fadd_v4f64(<4 x double> %a, <4 x double> %b) {
; CHECK-LABEL: define <4 x double> @fadd_v4f64(
; CHECK-SAME: <4 x double> [[A:%.*]], <4 x double> [[B:%.*]]) #[[ATTR0:[0-9]+]] {
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[B]], <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <4 x i32> <i32 2, i32 3, i32 0, i32 1>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[B]], <4 x double> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
; CHECK-NEXT: [[POST:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[POST1:%.*]] = shufflevector <4 x double> [[POST]], <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
; CHECK-NEXT: ret <4 x double> [[POST1]]
; CHECK-NEXT: ret <4 x double> [[POST]]
;
%a1 = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%b1 = shufflevector <4 x double> %b, <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
Expand All @@ -25,11 +24,10 @@ define <4 x double> @fadd_v4f64(<4 x double> %a, <4 x double> %b) {
define <4 x double> @fadd_v4f64_poison_idx(<4 x double> %a, <4 x double> %b) {
; CHECK-LABEL: define <4 x double> @fadd_v4f64_poison_idx(
; CHECK-SAME: <4 x double> [[A:%.*]], <4 x double> [[B:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[B]], <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <4 x i32> <i32 2, i32 3, i32 0, i32 poison>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x double> [[B]], <4 x double> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 poison>
; CHECK-NEXT: [[POST:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[POST1:%.*]] = shufflevector <4 x double> [[POST]], <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 4>
; CHECK-NEXT: ret <4 x double> [[POST1]]
; CHECK-NEXT: ret <4 x double> [[POST]]
;
%a1 = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%b1 = shufflevector <4 x double> %b, <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
Expand All @@ -41,11 +39,10 @@ define <4 x double> @fadd_v4f64_poison_idx(<4 x double> %a, <4 x double> %b) {
define <4 x double> @fadd_mixed_types(<4 x double> %a, <2 x double> %b) {
; CHECK-LABEL: define <4 x double> @fadd_mixed_types(
; CHECK-SAME: <4 x double> [[A:%.*]], <2 x double> [[B:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x double> [[B]], <2 x double> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> poison, <4 x i32> <i32 2, i32 3, i32 0, i32 1>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x double> [[B]], <2 x double> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
; CHECK-NEXT: [[POST:%.*]] = fadd <4 x double> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[POST1:%.*]] = shufflevector <4 x double> [[POST]], <4 x double> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
; CHECK-NEXT: ret <4 x double> [[POST1]]
; CHECK-NEXT: ret <4 x double> [[POST]]
;
%a1 = shufflevector <4 x double> %a, <4 x double> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%b1 = shufflevector <2 x double> %b, <2 x double> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
Expand Down Expand Up @@ -95,11 +92,10 @@ define <4 x double> @fadd_v4f64_multiuse_shuffle(<4 x double> %a, <4 x double> %
define <4 x i32> @sdiv_v4i32(<4 x i32> %a, <4 x i32> %b) {
; CHECK-LABEL: define <4 x i32> @sdiv_v4i32(
; CHECK-SAME: <4 x i32> [[A:%.*]], <4 x i32> [[B:%.*]]) #[[ATTR0]] {
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[A]], <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[B]], <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x i32> [[A]], <4 x i32> poison, <4 x i32> <i32 2, i32 3, i32 0, i32 3>
; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <4 x i32> [[B]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 0, i32 1>
; CHECK-NEXT: [[POST:%.*]] = sdiv <4 x i32> [[TMP1]], [[TMP2]]
; CHECK-NEXT: [[POST1:%.*]] = shufflevector <4 x i32> [[POST]], <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 0>
; CHECK-NEXT: ret <4 x i32> [[POST1]]
; CHECK-NEXT: ret <4 x i32> [[POST]]
;
%a1 = shufflevector <4 x i32> %a, <4 x i32> poison, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
%b1 = shufflevector <4 x i32> %b, <4 x i32> poison, <4 x i32> <i32 1, i32 0, i32 1, i32 0>
Expand Down

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