This repository has been archived by the owner on May 18, 2023. It is now read-only.
Releases: soopercool101/BrawlCrate-deprecated
Releases · soopercool101/BrawlCrate-deprecated
BrawlCrate v0.25b
- Integrates Color Smash 3.0 functionality, allowing for images with less than 256 colors to be properly color smashed
BrawlCrate v0.25 Hotfix 1
- Adds ability to preview metal materials (press the 'M' key in the model previewer)
- Adds improved ItmGeneration parsing
- Improves CSSC implementation
- Fixes a multitude of issues with Discord Rich Presence
- (Hotfix 1) Fixes issues with directly opening files
BrawlCrate v0.24 Hotfix 1
- Redirect Nodes now display more information, and now will redirect to a static node rather than a static index to prevent corruption
- Can now add Redirect Nodes to an ARC
- Texture Renderer is now more Brawl-accurate
- ARCEntry Groups now display more information
- Fix bugs in which Color Smash wouldn't work under common circumstances
- (Hotfix 1) Fixes bug in which Color Smash would never work if your installation path for BrawlCrate had a space in it
BrawlCrate v0.24
- Redirect Nodes now display more information, and now will redirect to a static node rather than a static index to prevent corruption
- Can now add Redirect Nodes to an ARC
- Texture Renderer is now more Brawl-accurate
- ARCEntry Groups now display more information
- Fix bugs in which Color Smash wouldn't work under common circumstances
BrawlCrate v0.23 Hotfix 2
- Fix REL Node Section[5] not getting populated properly
- Fix various glitches with size calculation
BrawlCrate v0.23 Hotfix 1
- Adds ability to sort items from MDL0 groups and animation entries
- Adds uncompressed size display for all resource nodes
- Improve material culling description to be more user-friendly
- Fix VIS0 context menu having incorrect seperator placement
- Fully fix color smash utility to definitively have all functionality of the original tool
- Should fix various issues where rich presence would not terminate correctly
BrawlCrate v0.23
- Adds Discord Rich Presence (Customizable in the settings)
- Adds experimental AutoMetal option, which can be used to automatically generate metal materials while working on a costume
- Stock icons now automatically suggest CI4 encoding
- Add additional Canary functionality
BrawlCrate v0.22
- Adds DAE import setting to fix Blender's handling of bones
- Fixes issue where characters with regenerated metal materials could crash the game
- Improves deletion for MDL0 subnodes
BrawlCrate Documentation v0.21
- Adds module annotations for stage loading in Mushroomy Kingdom Section [1]
BrawlCrate v0.21 Hotfix 3
- Adds direct Color Smash mass-imports
- Adds ability for user-defined default wrapping and filtering when importing DAE files
- Replacing textures from the model preview window no longer throws an error