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This repository has been archived by the owner on May 18, 2023. It is now read-only.

Releases: soopercool101/BrawlCrate-deprecated

BrawlCrate v0.25b

17 Apr 17:01
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  • Integrates Color Smash 3.0 functionality, allowing for images with less than 256 colors to be properly color smashed

BrawlCrate v0.25 Hotfix 1

15 Apr 23:15
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  • Adds ability to preview metal materials (press the 'M' key in the model previewer)
  • Adds improved ItmGeneration parsing
  • Improves CSSC implementation
  • Fixes a multitude of issues with Discord Rich Presence
  • (Hotfix 1) Fixes issues with directly opening files

BrawlCrate v0.24 Hotfix 1

22 Mar 03:42
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  • Redirect Nodes now display more information, and now will redirect to a static node rather than a static index to prevent corruption
  • Can now add Redirect Nodes to an ARC
  • Texture Renderer is now more Brawl-accurate
  • ARCEntry Groups now display more information
  • Fix bugs in which Color Smash wouldn't work under common circumstances
  • (Hotfix 1) Fixes bug in which Color Smash would never work if your installation path for BrawlCrate had a space in it

BrawlCrate v0.24

22 Mar 03:05
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  • Redirect Nodes now display more information, and now will redirect to a static node rather than a static index to prevent corruption
  • Can now add Redirect Nodes to an ARC
  • Texture Renderer is now more Brawl-accurate
  • ARCEntry Groups now display more information
  • Fix bugs in which Color Smash wouldn't work under common circumstances

BrawlCrate v0.23 Hotfix 2

09 Mar 00:44
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  • Fix REL Node Section[5] not getting populated properly
  • Fix various glitches with size calculation

BrawlCrate v0.23 Hotfix 1

08 Mar 21:43
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  • Adds ability to sort items from MDL0 groups and animation entries
  • Adds uncompressed size display for all resource nodes
  • Improve material culling description to be more user-friendly
  • Fix VIS0 context menu having incorrect seperator placement
  • Fully fix color smash utility to definitively have all functionality of the original tool
  • Should fix various issues where rich presence would not terminate correctly

BrawlCrate v0.23

23 Feb 21:52
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  • Adds Discord Rich Presence (Customizable in the settings)
  • Adds experimental AutoMetal option, which can be used to automatically generate metal materials while working on a costume
  • Stock icons now automatically suggest CI4 encoding
  • Add additional Canary functionality

BrawlCrate v0.22

07 Feb 03:24
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  • Adds DAE import setting to fix Blender's handling of bones
  • Fixes issue where characters with regenerated metal materials could crash the game
  • Improves deletion for MDL0 subnodes

BrawlCrate Documentation v0.21

01 Feb 23:44
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Pre-release
  • Adds module annotations for stage loading in Mushroomy Kingdom Section [1]

BrawlCrate v0.21 Hotfix 3

29 Jan 21:27
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  • Adds direct Color Smash mass-imports
  • Adds ability for user-defined default wrapping and filtering when importing DAE files
  • Replacing textures from the model preview window no longer throws an error