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This repository has been archived by the owner on May 18, 2023. It is now read-only.

Releases: soopercool101/BrawlCrate-deprecated

BrawlCrate v0.14

26 Oct 21:25
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  • Adds right-click menu to the model preview window on collision editor
  • Adds support for receiving documentation updates (can be turned off in the settings)
  • Adds STDT documentation for Big Blue
  • Improves STDT documentation for Spear Pillar
  • Improves rendering for item spawn zones
  • Fixes issue in which the "Delete" button in the collision editor was never clickable
  • Fixes issue where under certain conditions module annotations would not properly save
  • Fixes issue in which resizing the section editor would not properly resize the hex box
  • Fixes issue in which updates with shorter patch notes could not be correctly received by the updater
  • No longer shows "Unable to connect to internet" message on startup if updater fails to connect

BrawlCrate v0.13 Hotfix 3

20 Oct 23:03
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(Hotfix 3)

  • Adds module annotation for Brinstar, Rainbow Cruise, Target Test, and Spear Pillar
  • Moves settings from the "BrawlBox" namespace to "BrawlCrate"
  • Starting now, settings should move with you when upgrading
  • Fixes bug in which Section [5] for modules no longer properly parsed children
  • Fixes bug in which selecting multiple collision links not directly connected by a plane would not allow deletion
  • Fixes bug in which deleting collision links would not flag a coll file as needing saving

(Hotfix 2)

  • Fixes hex display bug on non-Windows 10 systems
  • Fixes issues with automatic byte selection when searching by module annotation

(Hotfix 1)

  • Improves Module Annotation saving/loading to use less storage space

(v0.13)

  • Adds Module Annotation System, with default annotations for st_donkey.rel, st_dxpstadium.rel, and st_tbreak.rel
  • Improves STDT and other Stage Table parsing, and adds default documentation for a wide variety of STDT files
  • Adds "Custom Metal Material Generator" which allows a user-defined custom texture

Full changelog is included in the download.

BrawlCrate v0.13 Hotfix 2

19 Oct 06:20
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(Hotfix 2)

  • Fix hex display bug on non-Windows 10 systems
  • Fix issues with automatic byte selection when searching by module annotation

(Hotfix 1)

  • Improves Module Annotation saving/loading to use less storage space

(v0.13)

  • Adds Module Annotation System, with default annotations for st_donkey.rel, st_dxpstadium.rel, and st_tbreak.rel
  • Improves STDT and other Stage Table parsing, and adds default documentation for a wide variety of STDT files
  • Adds "Custom Metal Material Generator" which allows a user-defined custom texture

Full changelog is included in the download.

BrawlCrate v0.13 Hotfix 1

19 Oct 04:58
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(Hotfix 1)

  • Improves Module Annotation saving/loading to use less storage space

(v0.13)

  • Adds Module Annotation System, with default annotations for st_donkey.rel, st_dxpstadium.rel, and st_tbreak.rel
  • Improves STDT and other Stage Table parsing, and adds default documentation for a wide variety of STDT files
  • Adds "Custom Metal Material Generator" which allows a user-defined custom texture

Full changelog is included in the download.

BrawlCrate v0.13

19 Oct 01:59
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  • Adds Module Annotation System, with default annotations for st_donkey.rel, st_dxpstadium.rel, and st_tbreak.rel
  • Improves STDT and other Stage Table parsing, and adds default documentation for a wide variety of STDT files
  • Adds "Custom Metal Material Generator" which allows a user-defined custom texture

Full changelog is included in the download.

BrawlCrate v0.12

03 Oct 00:06
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  • Adds support for offsetting a particular frame on a PAT0, moving frames after it
  • Adds support for toggling contextual loop previews in the Model Viewer Settings menu
  • Adds toggle for All Overlays at once in the model viewer
  • Adds various features, bugfixes, and optimizations to the collision editor
  • Improves parsing of Final Smash related variables in the STPM
  • Adds support for inputting a single value into a Vector2, 3, or 4 to automatically fill out all subvalues with the inputted one
  • Fixes bug in which languages that use "," as a decimal separator would be unable to edit vectors or matrices properly
  • Fixes bug in which rendering a gif would always change the loop preview for the animation to "Off"

Full changelog is included in the download.

BrawlCrate v0.11

18 Sep 19:34
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  • Adds support to automatically generate a PAT0 by right clicking a texture with "name.#" format
  • Adds support to save ARCs as multi-file stages (STGMARIOPAST, STGMETALGEAR, STGVILLAGE, STGTENGAN)
  • Adds support for GET1 and GNDV editing
  • Improves REL parsing and editing
  • Fixes various bugs with the collision editor
  • Fixes bug in which the "Import PNGs with Palettes" setting doesn't properly display as set
  • The "Loop Preview" checkbox for BRSTMs now defaults to the loop value of the BRSTM

Full changelog is included in the download.

BrawlCrate v0.10 Hotfix 1

10 Sep 00:50
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  • Adds ability to port known camera variables between STPM files
  • Fixed issue in which the "Sort" implementation for BRESGroups would create a hidden duplicated BRESGroup (visible when saving and reopening)
  • Fixed issue in which stock textures would sometimes not sort properly
  • Fixed issue in which "Disable Bones on Play" could not be enabled from the Model Viewer Settings

If you're still running StageBox, you'll need to download manually from here: https://github.com/soopercool101/BrawlCrate/releases

StageBox Successor: BrawlCrate v0.10

31 Aug 06:08
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  • Updates name and iconography (StageBox -> BrawlCrate)
  • Fixes various instabilities with the model counters
  • Adds automatic spycloak generation
  • Adds 1:1 stage templates
  • Adds easy imports of common files
  • Adds additional single player parsing

Full changelog is included in the download.

If this automatic updater does not work for StageBox, go here: https://github.com/soopercool101/BrawlCrate/releases/tag/BrawlCrate_v0.10

Also check out the Brawl Stage Compendium for info and research on Stage Modding: https://discord.gg/s7c8763

StageBox v0.9 Hotfix 3

17 Aug 06:32
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(Hotfix 3)

  • Fixes bug in which Hotfix 2 crashed on 32-bit systems

(Hotfix 2)

  • Fixes bug in which PAT0's would not properly display if an ARC is opened
  • Fixes Common2MiscDataNode saving implementation to match Brawl's
  • Added parsing for GIB2 (Item Boxes) nodes in SSE
  • Improved parsing for GEG1 (Enemies) nodes in SSE
  • Added icons for the following SSE files: GCAM, GIB2, GITM

Full changelog is included in the download.

Also check out the Brawl Stage Compendium for info and research on Stage Modding: https://discord.gg/s7c8763