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minisphere 4.2.2
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Just some fixes for standard library modules that got broken by the
changes in 4.2.0.  Also a tweak to the `term` module API.
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fatcerberus committed Sep 28, 2016
1 parent e996ae0 commit 2dc3b1d
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4 changes: 2 additions & 2 deletions CHANGELOG.md
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minisphere Changelog
====================

v4.2.2 - TBD
------------
v4.2.2 - September 28, 2016
---------------------------

* Adds a new property, `term.visible` to the `term` module and removes the
`.show()` and `.hide()` methods.
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2 changes: 1 addition & 1 deletion README.md
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========

The latest stable minisphere release at the time of this writing is
**minisphere 4.2.1**, released on Wednesday, September 21, 2016. minisphere
**minisphere 4.2.2**, released on Wednesday, September 28, 2016. minisphere
binaries are provided through GitHub, and the latest version is always
available for download here:

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2 changes: 1 addition & 1 deletion VERSION
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4.2.1
4.2.2
2 changes: 1 addition & 1 deletion docs/sphere2-api.txt
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Expand Up @@ -170,7 +170,7 @@ system.name [read-only]

system.version [read-only]

The version number of the engine; e.g. "4.2.1".
The version number of the engine; e.g. "4.2.2".

system.apiVersion [read-only]
system.apiLevel [read-only]
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2 changes: 1 addition & 1 deletion manpages/cell.1
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.TH CELL 1 "2016-09-21" "minisphere-4.2.1" "minisphere Game Development Kit"
.TH CELL 1 "2016-09-28" "minisphere-4.2.2" "minisphere Game Development Kit"
.SH NAME
cell \- Sphere v2 game compiler and packager
.SH SYNOPSIS
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2 changes: 1 addition & 1 deletion manpages/minisphere.1
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.TH MINISPHERE 1 "2016-09-21" "minisphere-4.2.1" "minisphere JS Game Engine"
.TH MINISPHERE 1 "2016-09-28" "minisphere-4.2.2" "minisphere JS Game Engine"
.SH NAME
minisphere \- lightweight JavaScript-powered game engine
.SH SYNOPSIS
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2 changes: 1 addition & 1 deletion manpages/spherun.1
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.TH SPHERUN 1 "2016-09-21" "minisphere-4.2.1" "minisphere Game Development Kit"
.TH SPHERUN 1 "2016-09-28" "minisphere-4.2.2" "minisphere Game Development Kit"
.SH NAME
spherun \- run a Sphere game in a dev-friendly environment
.SH SYNOPSIS
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2 changes: 1 addition & 1 deletion manpages/ssj.1
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.TH SSJ 1 "2016-09-21" "minisphere-4.2.1" "minisphere Game Development Kit"
.TH SSJ 1 "2016-09-28" "minisphere-4.2.2" "minisphere Game Development Kit"
.SH NAME
ssj \- a JavaScript CLI debugger for minisphere
.SH SYNOPSIS
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2 changes: 1 addition & 1 deletion setup/minisphere.iss
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#define AppName "minisphere"
#define AppPublisher "Fat Cerberus"
#define AppVersion2 "4.2"
#define AppVersion3 "4.2.1"
#define AppVersion3 "4.2.2"

; to create a bundle with Sphere Studio, copy the Sphere Studio binaries
; into msw/ide/ before building the installer.
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9 changes: 9 additions & 0 deletions src/debian/changelog
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minisphere (4.2.2) trusty; urgency=low

* Adds a new property, `term.visible` to the `term` module and removes the
`.show()` and `.hide()` methods.
* Fixes the `struct` and `logger` modules, which were unintentionally broken by
the changes in 4.2.0.

-- Bruce Pascoe <fatcerberus@icloud.com> Wed, 28 Sep 2016 00:00:00 -0500

minisphere (4.2.1) trusty; urgency=low

* The `ssj` global is now called `SSJ`, to align with usual JavaScript naming
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2 changes: 1 addition & 1 deletion src/plugin/PluginMain.cs
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Expand Up @@ -18,7 +18,7 @@ public class PluginMain : IPluginMain
public string Name { get; } = "minisphere GDK";
public string Author { get; } = "Fat Cerberus";
public string Description { get; } = "Provides support for the minisphere GDK toolchain.";
public string Version { get; } = "4.2.1";
public string Version { get; } = "4.2.2";

internal PluginConf Conf { get; private set; }
internal int Sessions { get; set; }
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4 changes: 2 additions & 2 deletions src/plugin/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("4.2.1.1603")]
[assembly: AssemblyFileVersion("4.2.1.1603")]
[assembly: AssemblyVersion("4.2.2.1610")]
[assembly: AssemblyFileVersion("4.2.2.1610")]
2 changes: 1 addition & 1 deletion src/shared/version.h
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#define MINISPHERE__VERSION_H__INCLUDED

#define PRODUCT_NAME "minisphere"
#define VERSION_NAME "4.2.1"
#define VERSION_NAME "4.2.2"

#endif // MINISPHERE__VERSION_H__INCLUDED

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