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miniSphere 4.8.4

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@fatcerberus fatcerberus released this 22 Aug 05:58

miniSphere 4.8.4 is a maintenance release in the 4.8 release series. This release fixes a bunch of issues and improves manifest handling in Cell.

What's Changed?

  • Improves Cell game manifest generation to produce an error if the file named
    by Sphere.Game.main doesn't exist at the end of a build.
  • Fixes an issue where running "Package Game" in Sphere Studio would build the
    game in $/.staging instead of the project's usual build directory.
  • Fixes an issue in which a shape isn't allowed to have a vertex buffer smaller
    than its index buffer.
  • Fixes a bug in Console which prevented the command line cursor from flashing.
  • Fixes a bug where throwing either null or undefined causes a segfault.
  • Fixes a bug where Transform#project3D() will accept negative or zero values
    for near and far parameters.
  • Fixes a bug where the dataReader and dataWriter modules can throw an
    exception, caused by a forgotten import.