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Sphere 5.5.1

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@fatcerberus fatcerberus released this 13 Sep 17:26

Sphere 5.5.1 is a maintenance release in the 5.5 series. This release begins a rebranding effort whereby the miniSphere full kit will be renamed to simply Sphere. The engine implementation itself will retain its existing name, in order to differentiate it from other official Sphere implementations such as Oozaru.

What's Changed?

  • Adds a warning when calling constructors such as new Texture() with a filename in games targeting API level 3.
  • Changes the default .depthOp for surfaces to DepthOp.AlwaysPass.
  • Fixes a bug where async read and write weren't supported in retrograde mode.
  • Fixes a bug where DepthOp.Equal is treated like DepthOp.AlwaysPass.