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Releases: spheredev/neosphere

minisphere 4.3.4

17 Nov 14:44
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minisphere 4.3.4 is a maintenance release for minisphere 4.3. This releases fixes a missing API call and replaces the undocumented Link module with a new, simpler implementation, from.

Changes in This Version

  • Adds a new miniRT module, "from", which enables performing queries against
    the contents of objects, arrays, and strings. This replaces the undocumented
    third-party "link" module which was included with previous versions of the
    engine.
  • Adds support for ECMAScript 2015 Object.is() and Math.hypot().
  • Fixes a bug where Color.of() was undefined and not callable.

Installing in Windows

Simply download and run minisphereSetup-4.3.4.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.3.4_i386.deb, while 64-bit users should download minisphere_4.3.4_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.3.3

11 Nov 18:39
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minisphere 4.3.3 is a maintenance release for minisphere 4.3. This releases fixes some Sphere v1-related bugs, adds Object.assign(), and adds a new module, "test" to miniRT.

Changes in This Version

  • Adds a new miniRT "test" module based on the CommonJS Unit Testing/1.0
    specification.
  • Adds support for ECMAScript 2015 Object.assign().
  • Fixes Abort() to exit the game unconditionally, like Sphere 1.x.
  • Fixes ExecuteGame() resetting the fullscreen/window state.

Installing in Windows

Simply download and run minisphereSetup-4.3.3.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.3.3_i386.deb, while 64-bit users should download minisphere_4.3.3_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.3.2

09 Nov 17:56
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minisphere 4.3.2 is a maintenance release for minisphere 4.3.x. This releases fixes several Dispatch API bugs, improves the Sphere Studio new project template, and adds a new API to cancel all pending Dispatch API jobs.

Changes in This Version

  • Adds an API call, Dispatch.cancelAll() to cancel all pending one-time jobs
    (recurring jobs must still be cancelled individually).
  • Adds support for ECMAScript 2015 binary (0b1000) and octal (0o1454)
    notation.
  • Improves the Sphere Studio project template to show off more features and
    better illustrate how the Sphere v2 API works.
  • Improves Dispatch API priority handling. Update jobs are now executed in
    order from highest to lowest priority, rather than the other way around.
  • Fixes jobs continuing to run after an uncaught exception.
  • Fixes uncaught exceptions within the central frame loop crashing the engine
    instead of displaying the error screen.

Installing in Windows

Simply download and run minisphereSetup-4.3.2.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.3.2_i386.deb, while 64-bit users should download minisphere_4.3.2_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.3.1

08 Nov 15:45
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minisphere 4.3.1 is a maintenance release for minisphere 4.3.x. This releases adds a new central frame loop which runs as long as there are active Dispatch API jobs. This will eventually allow minisphere to share code with Oozaru, the browser-based Sphere v2 implementation under development.

Changes in This Version

  • Improves Sphere v2 behavior: minisphere will now run a frame loop until there
    are no more Dispatch API jobs active before exiting.

Installing in Windows

Simply download and run minisphereSetup-4.3.1.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.3.1_i386.deb, while 64-bit users should download minisphere_4.3.1_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.3.0

07 Nov 16:42
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minisphere 4.3.0 is the third minor update in the minisphere 4.x release series, introducing the new Dispatch API, native support for promises, frame-perfect timing, and more. It is a fairly large update with several breaking changes, atypical for minor releases.

Breaking Changes

  • The entire engine now uses frame-perfect timing. API calls which previously
    dealt in seconds, such as system.now() and system.sleep(), now use
    frames. system.sleep() behavior has changed radically as a result - refer
    to the documentation for more information.
  • The new Dispatch API allows functions to be called asynchronously from the
    event loop. Calls may either be performed on the next tick, on a
    frame-perfect time delay, or once per frame. Refer to the included Sphere v2
    API reference for more information.
  • miniRT "struct" now provides Reader and Writer objects which work for
    both files and sockets. Refer to the included miniRT API reference for more
    information.
  • screen.frameRate will no longer accept 0 as a valid value. To disable
    the frame limiter, the frame rate must now be set to Infinity.
  • The fs object has been renamed to FS to match other namespace-like
    objects. There's little reason for it to be treated as a concrete object
    representing the file system, and doing so limits future extensibility.
  • The mouse and keyboard global variables have been removed and are now
    exposed as Mouse.Default and Keyboard.Default, respectively. This was
    done to allow support for multiple keyboards and mice to be implemented in
    a future version without a breaking API change.
  • The ShapeGroup constructor is now called Model to better reflect its
    purpose. Other than the name change, the API remains unchanged from previous
    versions of the engine.
  • The mostly redundant and non-standard SSJ functions have been removed from
    the API. Going forward, the "assert" module should be used for assertions,
    and SSJ.trace() can be replaced with console.trace() with no loss of
    functionality.
  • Promises are now supported natively through a polyfill. miniRT "pact" may
    still be useful to manage promises, but this allows them to be used without
    a pact if that's desired.
  • File-based objects such as Image and Sound now expose a .fileName
    property which allows access to the canonicalized SphereFS filename used to
    construct the object. This may be useful in certain encapsulation scenarios.
  • miniRT "threads" now takes advantage of the Dispatch API and no longer
    interferes with Sphere v1 update and render scripts. This should help with
    migration.

Changes in This Version

  • Adds a new Dispatch API for setting up asynchronous jobs. Jobs are called
    from the event loop; for example, Dispatch.onUpdate() is processed at the
    start of every frame.
  • Adds support for the JavaScript Reflect API.
  • Adds native support for JavaScript Promises via a polyfill.
  • Adds struct.Reader and struct.Writer which allow games to read and write
    binary data from files and network sockets.
  • Adds a .fileName property to objects such as Image and Sound, which returns
    the canonicalized name of the file the object was loaded from.
  • Adds assert() as an alias for assert.ok(), like in Node.js.
  • Renames the fs global object to FS to match other namespace-like objects.
  • Renames mouse to Mouse.Default to allow future support for multiple mice.
  • Renames keyboard to Keyboard.Default to allow future support for multiple
    keyboards.
  • Renames ShapeGroup to Model, better describing the object's purpose.
  • Removes the superfluous SSJ functions from the API.
  • Fixes several bugs discovered since minisphere 4.2.4 was released.
  • Updates the Sphere v2 API to use frame-perfect timing throughout. For
    example, system.now() returns the number of frames processed since engine
    start.
  • Improves Sphere 1.x compatibility. Many games which historically didn't run
    properly in minisphere, including Kefka's Revenge and Trial and Error, should
    now be fully playable.
  • Updates error messages to be more concise, making it clearer what went wrong
    at a quick glance.
  • miniRT no longer commandeers the legacy update and render scripts for itself.
  • When debugging with Sphere Studio, the gold "ssj" watermark in the bottom
    right is changed to blue to more easily distinguish interactive debugging
    sessions from command-line sessions.

Installing in Windows

Simply download and run minisphereSetup-4.3.0.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.3.0_i386.deb, while 64-bit users should download minisphere_4.3.0_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.2.4

07 Oct 06:50
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minisphere 4.2.4 is a maintenance release for minisphere 4.2. This update fixes an internal UTF-8 string validation bug and adds support for streaming in TextDecoder.

Changes in This Version

  • Adds streaming support for TextDecoder.
  • system.abort() now aborts unconditionally, as described in the API
    documentation.
  • Fixes a bug in the UTF-8 validation logic that caused Unicode strings to be
    double-encoded, leading to undesirable side effects and in rare cases, a
    crash.

Installing in Windows

Simply download and run minisphereSetup-4.2.4.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.2.4_i386.deb, while 64-bit users should download minisphere_4.2.4_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.2.3

06 Oct 07:01
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minisphere 4.2.3 is a maintenance release for minisphere 4.2. This update adds support for the JavaScript ** exponentiation operator and improves the Encoding API (TextEncoder/TextDecoder) implementation.

Changes in This Version

  • Adds support for the new JavaScript exponentiation operator (e.g.
    x ** 2), allowing powers to be calculated without the performance
    impact of a Math.pow() call.
  • term.log() is renamed to term.print().
  • Updates the Encoding API implementation to more closely follow the
    algorithms described in the WHATWG standard.

Installing in Windows

Simply download and run minisphereSetup-4.2.3.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.2.3_i386.deb, while 64-bit users should download minisphere_4.2.3_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.2.2

28 Sep 04:25
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minisphere 4.2.2 is a maintenance release for minisphere 4.2. This update is a patch to fix the struct and logger modules, which had stopped working properly as a result of the changes to the FileStream API in minisphere 4.2.0.

Changes in This Version

  • Adds a new property, term.visible to the term module and removes the
    .show() and .hide() methods.
  • Fixes the struct and logger modules, which were unintentionally broken by
    the changes in 4.2.0.

Installing in Windows

Simply download and run minisphereSetup-4.2.2.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.2.2_i386.deb, while 64-bit users should download minisphere_4.2.2_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.2.1

21 Sep 06:51
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minisphere 4.2.1 is a maintenance release for minisphere 4.2. In line with the experimental nature of the Sphere v2 API, this update includes a breaking changes with the goal of making the API easier to understand and use.

Changes in This Version

  • The ssj global is now called SSJ, to align with usual JavaScript naming
    conventions for namespace-like objects.
  • The terminal standard library module is now called term.
  • Passing an invalid argument to a miniRT random module function will now
    result in a hard AssertionError, rather than just a debugger trap.

Installing in Windows

Simply download and run minisphereSetup-4.2.1.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.2.1_i386.deb, while 64-bit users should download minisphere_4.2.1_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.

minisphere 4.2.0

14 Sep 06:22
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minisphere 4.2.0 is the second minor release in the minisphere 4.x release series, introducing a new joystick API for Sphere v2, an accompanying joy module, and TextEncoder and TextDecoder support.

Breaking Changes

  • minisphere now includes support for the Encoding API (TextEncoder and
    TextDecoder objects). However, only UTF-8 is currently supported. Future
    versions of minisphere will support more encodings.
  • The Sphere v2 subsystem now natively supports joystick input. Games using
    the Sphere 1.x joystick functions will continue to work as before; however,
    the new joystick API is much more flexible and should be preferred when
    writing new code.
  • kb is now called keyboard. This should make keyboard input code clearer,
    but any existing Sphere v2 code will need to be updated.

Changes in This Version

  • Adds native joystick support to the Sphere v2 API. Previously, using a
    joystick or gamepad required calling Sphere v1 legacy functions.
  • Adds a new module to miniRT, joy. This provides a simplified joystick
    interface for games that don't need the full flexibility of the Sphere v2
    Joystick API.
  • Adds W3C Encoding support (TextEncoder and TextDecoder objects) to the
    Sphere v2 API. This allows reading and writing text from ArrayBuffer views.
  • Simplifies the FileStream API. All methods for reading and writing typed
    values from files have been removed, leaving only read() and write()
    which deal with ArrayBuffers directly.
  • The kb built-in object is now called keyboard, making keyboard input code
    significantly easier to read at the cost of some extra verbosity.
  • Fixes a long-standing map engine bug where the input person(s) can't be moved
    with the joystick.

Installing in Windows

Simply download and run minisphereSetup-4.2.0.exe. The Inno Setup install wizard will walk you through the installation process.

Installing in Linux

For Ubuntu (14.04 and later), minisphere is available via personal package archive (PPA):

Installing from a PPA is easy. Simply open Terminal and run the following commands:

  • sudo add-apt-repository ppa:fatcerberus/minisphere
  • sudo apt-get update
  • sudo apt-get install minisphere

You only need to do this once. The system will automatically notify you of future minisphere updates.

For other Debian distributions such as Linux Mint or Debian itself, simply download one of the .deb packages below. Users of 32-bit systems will want minisphere_4.2.0_i386.deb, while 64-bit users should download minisphere_4.2.0_amd64.deb. Once downloaded, simply double-click the file and your package manager will guide you through the process of installing the package.