Sphere Studio is a powerful integrated development environment for the Sphere game platform with a user interface inspired by Visual Studio. Originally developed by Andrew Helenius as a drop-in replacement for the Sphere 1.x editor, Sphere Studio now supports both Sphere v1 and v2 workflows out-of-the-box.
The Sphere Studio IDE includes a comprehensive set of editors for game development, including a powerful code editor with Quick Find and Replace support, map and spriteset editors, and more. And single-step debugging is supported when using neoSphere, allowing you to easily debug your game's JavaScript code while it's running.
If you need additional functionality, the editor has a powerful plugin system which allows new features to be added by writing a plugin in C# or VB.NET.
The latest release of Sphere Studio can be downloaded from the Releases page, here:
.NET Framework 4.8 or later is required to run Sphere Studio. The latest .NET Framework can be downloaded from Microsoft here.
- Bruce Pascoe - developer, primary maintainer
- Andrew Helenius - original creator