Skip to content

A complete IDE for developing and testing Sphere games in Windows, written in C#. Originally developed by Andrew Helenius as a drop-in replacement for the Sphere 1.x editor, the IDE now supports both Sphere v1 and v2 workflows.

License

Notifications You must be signed in to change notification settings

spheredev/sphere-studio

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Sphere Studio

Release

Sphere Studio is a powerful integrated development environment for the Sphere game platform with a user interface inspired by Visual Studio. Originally developed by Andrew Helenius as a drop-in replacement for the Sphere 1.x editor, Sphere Studio now supports both Sphere v1 and v2 workflows out-of-the-box.

The Sphere Studio IDE includes a comprehensive set of editors for game development, including a powerful code editor with Quick Find and Replace support, map and spriteset editors, and more. And single-step debugging is supported when using neoSphere, allowing you to easily debug your game's JavaScript code while it's running.

If you need additional functionality, the editor has a powerful plugin system which allows new features to be added by writing a plugin in C# or VB.NET.

Download

The latest release of Sphere Studio can be downloaded from the Releases page, here:

.NET Framework 4.8 or later is required to run Sphere Studio. The latest .NET Framework can be downloaded from Microsoft here.

Authors

  • Bruce Pascoe - developer, primary maintainer
  • Andrew Helenius - original creator

About

A complete IDE for developing and testing Sphere games in Windows, written in C#. Originally developed by Andrew Helenius as a drop-in replacement for the Sphere 1.x editor, the IDE now supports both Sphere v1 and v2 workflows.

Topics

Resources

License

Stars

Watchers

Forks