Skip to content

Script for building Boost for Apple platforms (iOS, iOS Simulator, tvOS, tvOS Simulator, OS X)

Notifications You must be signed in to change notification settings

spikegee/Apple-Boost-BuildScript

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

54 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Apple-Boost-BuildScript

Script for building Boost for Apple platforms (iOS, iOS Simulator, tvOS, tvOS Simulator, OS X)

This is a new location for my previous GIST: https://gist.github.com/faithfracture/c629ae4c7168216a9856

Builds a Boost framework for iOS, iOS Simulator, tvOS, tvOS Simulator, and macOS. Creates a set of universal libraries that can be used on iOS/tvOS/macOS and in the iOS/tvOS simulators. Then creates a pseudo-framework to make using boost in Xcode less painful.

To configure the script, define:

   BOOST_VERSION:     Which version of Boost to build (e.g. 1.70.0)
   BOOST_LIBS:        Which Boost libraries to build
   IOS_SDK_VERSION:   iOS SDK version (e.g. 12.0)
   MIN_IOS_VERSION:   Minimum iOS Target Version (e.g. 11.0)
   TVOS_SDK_VERSION:  tvOS SDK version (e.g. 12.0)
   MIN_TVOS_VERSION:  Minimum tvOS Target Version (e.g. 11.0)
   MACOS_SDK_VERSION:  macOS SDK version (e.g. 10.14)
   MIN_MACOS_VERSION:  Minimum macOS Target Version (e.g. 10.12)

If a boost tarball (a file named “boost_$BOOST_VERSION2.tar.bz2”) does not exist in the current directory, this script will attempt to download the version specified. You may also manually place a matching tarball in the current directory and the script will use that.

usage: ./boost.sh [{-ios,-tvos,-macos} ...] options

Run ./boost.sh -h for descriptions of all options.

About

Script for building Boost for Apple platforms (iOS, iOS Simulator, tvOS, tvOS Simulator, OS X)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • Shell 100.0%