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@bbulkow bbulkow released this 11 Dec 23:40
· 898 commits to master since this release

Entwined Meadow running in Golden Gate park.

Notes:

  1. Uses 'oldlx'. The 'newlx' functionality suffers from some kind of "temporal artifact" like a blur or just a dwell which makes that portion of the tree unsuitable for production.
  2. There is a bug related to having a pattern which "stays around forever". In GGP, this was Fire, so sometimes fire would "stick" and we would have to reboot processing.
  3. Ipad does not yet have "setBrightness" or timing capability.
  4. Global "Hue" does not work, but Speed does, as do triggerables.
  5. Mapping to sculpture is mostly correct. Shrubs may be rotated in the field (not in the simulator) but people don't notice. Can't just rotate them because they'd be wrong in the simulator - there's something more subtle going on.

Overall a good starting point.