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release: v0.1.0-demo.2
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stackotter committed Apr 9, 2021
1 parent 12700d2 commit 1194ee4
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Showing 4 changed files with 8 additions and 6 deletions.
4 changes: 4 additions & 0 deletions DeltaClient.xcodeproj/project.pbxproj
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Expand Up @@ -2023,6 +2023,7 @@
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
CURRENT_PROJECT_VERSION = "v0.1.0-demo.2";
DEVELOPMENT_ASSET_PATHS = "";
DEVELOPMENT_TEAM = 2LMZ445376;
ENABLE_HARDENED_RUNTIME = YES;
Expand All @@ -2034,6 +2035,7 @@
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 11.0;
MARKETING_VERSION = "demo 2";
PRODUCT_BUNDLE_IDENTIFIER = "com.stackotter.delta-client";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "DeltaClient/Sources/Util/C/bridging-header.h";
Expand All @@ -2052,6 +2054,7 @@
CODE_SIGN_IDENTITY = "Apple Development";
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
CURRENT_PROJECT_VERSION = "v0.1.0-demo.2";
DEVELOPMENT_ASSET_PATHS = "";
DEVELOPMENT_TEAM = 2LMZ445376;
ENABLE_HARDENED_RUNTIME = YES;
Expand All @@ -2063,6 +2066,7 @@
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 11.0;
MARKETING_VERSION = "demo 2";
PRODUCT_BUNDLE_IDENTIFIER = "com.stackotter.delta-client";
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "DeltaClient/Sources/Util/C/bridging-header.h";
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6 changes: 4 additions & 2 deletions DeltaClient/Info.plist
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Expand Up @@ -15,9 +15,11 @@
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>demo 1</string>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>v0.1.0-demo.1</string>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
</dict>
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Expand Up @@ -60,10 +60,6 @@ struct JoinGamePacket: ClientboundPacket {
let world = World(config: worldConfig, managers: server.managers)
server.worlds[worldName] = world
server.currentWorldName = worldName

// TODO: this could lead to anti cheat bans if player is actually in air
let positionPacket = PlayerMovementPacket(onGround: true)
server.sendPacket(positionPacket)
}
}

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