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@starstormhun starstormhun released this 19 Dec 22:37
· 6 commits to master since this release

New

Performancer v1.2.1

This plugin optimises some studio elements to improve performance and give you more FPS! The most noticeable differences will be had in scenes with a lot of characters (and thus dynamic bones) and scenes with lots of objects.

  • Optimise GuideObjects
  • Optimise Dynamic bones
  • Supports DBDE / KKPE dynamic bone editing
  • Has API for manually enabling dynamic bones / guideobjects

Updated

Mass Shader Editor v1.3.1

  • Added '!' as filter negation option
  • Fix studio character part selection code
  • Make code more legible

Light Settings v1.1.1

  • Fix negative values having one fewer digits of precision, now in Sunshine as well

Better Scaling v1.0.0

  • Add UI toggle for hierarchy scaling
    • Toggled items scale their children so you can assemble things from pieces and rescale as needed
    • Items will adjust their scaling automatically so they stay the same size when parenting / unparenting / toggling hierarchy scaling
  • Add Performancer compatibility (v1.2.1 or later)
  • Add Timeline compatibility
  • Add API (ToggleScaling, SetScaling, IsScaled, IsHierarchyScalable)