New
Performancer v1.2.1
This plugin optimises some studio elements to improve performance and give you more FPS! The most noticeable differences will be had in scenes with a lot of characters (and thus dynamic bones) and scenes with lots of objects.
- Optimise GuideObjects
- Optimise Dynamic bones
- Supports DBDE / KKPE dynamic bone editing
- Has API for manually enabling dynamic bones / guideobjects
Updated
Mass Shader Editor v1.3.1
- Added '!' as filter negation option
- Fix studio character part selection code
- Make code more legible
Light Settings v1.1.1
- Fix negative values having one fewer digits of precision, now in Sunshine as well
Better Scaling v1.0.0
- Add UI toggle for hierarchy scaling
- Toggled items scale their children so you can assemble things from pieces and rescale as needed
- Items will adjust their scaling automatically so they stay the same size when parenting / unparenting / toggling hierarchy scaling
- Add Performancer compatibility (v1.2.1 or later)
- Add Timeline compatibility
- Add API (ToggleScaling, SetScaling, IsScaled, IsHierarchyScalable)