Minie v0.5.1
- Added a "contact response" option for rigid bodies.
- Added an
isStatic()
method toPhysicsCollisionObject
. - Prohibited scaling of
SimplexCollisionShape
. - Added a
MultiSphere
constructor for a capsule shape with specified axis.
Noteworthy changes to debug visualization:
- Fixed a bug where physics objects and joints continued being visualized after setting a filter to exclude them.
- Update debug spatials on every change to
debugMeshNormals
ordebugMeshResolution
. - For a
CompoundCollisionShape
, generate a new debug spatial on every frame. - Visualize non-responsive rigid bodies in yellow.
Noteworthy changes to DynamicAnimControl
:
- Added
centerOfMass()
andsetAttachmentConfig()
methods. - Collect mesh-vertex coordinates in a
HashSet
(instead of anArrayList
) to increase the efficiency ofcreateSpatialData()
.
Other details:
- Updated the native libraries to version 1.0.20 of
jme3-bullet-native
. - Based on version 2.15 of the
jme3-utilities-heart
library.