Skip to content

Minie v0.7.2

Compare
Choose a tag to compare
@stephengold stephengold released this 09 Mar 10:52
· 4859 commits to master since this release

Important changes to the library:

  • Fixed a bug where the angular factors of PhysicsRigidBody were not cloned correctly.
  • Fixed a bug where the inverse inertia of PhysicsRigidBody wasn't read/written/cloned.
  • Write the platform type during MeshCollisionShape save and compare during load, since saved BVH may be incompatible between platforms.
  • Added a getInverseInertiaWorld() method to the PhysicsRigidBody class.
  • Added a copyHullVertices() method to the HullCollisionShape class.
  • Simplified PhysicsDumper output.
  • Updated the native libraries to version 1.0.37 of Libbulletjme.