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Releases: stephenjsweeney/tbftss

v1.5.1

22 Nov 08:35
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  • Updated Catalan translation (thanks, oriolhub)
  • Misc bug and compile fixes.

1.5.0

18 Dec 19:04
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  • Game now renders at chosen resolution instead of scaling up from 1280 x 720
  • Added command line switch -size to allow for custom window sizes.
    • For example: -size 900x600 for a width and height of 900 x 600.
  • Minimum resolution is now 1280 x 720
  • Graphics and fonts now use texture atlases to help with performance.
  • Misc. bug fixes.

v1.4.0

05 May 06:54
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  • Add Mac make file
  • Added ca, da, es, fr, it, nl, pl, and sv po files, created using Google Translate (quality will be low; used as a starting point).
  • Numerous compile and runtime fixes.

v1.3

13 Aug 07:08
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  • Added a fighter database, to view information about the in-game fighters.

v1.2

25 Jun 11:07
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  • Reduced missile damage from 75pts to 50pts.
  • Rebalanced some missions, due to missile damage reduction.
  • Fixed numerous mission bugs.
  • Surrendering vessels will now fly away slower, to allow the player to catch them more easily.
  • Music pauses when window focus is lost.

v1.1

10 Sep 07:05
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  • Epic missions now have limited "lives". A player can only be killed a certain number of times before they automatically fail the mission. This is to discourage reckless play.

v1.01

20 Aug 07:13
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  • Corrected "Nation of Tzac" to "Kingdom of Tzac" in a few cases
  • Fixed broken REVISION makefile macro when git is not available

v1.0

13 Aug 07:12
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  • Campaign fixes
  • Mouse is now restricted to game window when in battle
  • Campaign missions can now be freely played after finishing the game
  • Some trophy requirements were reduced, to make them easier to get

v0.99

10 Aug 07:48
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  • Fixed a bug with switching guns when ship has no guns
  • Made Bodyguard and Team Player trophies easier to achieve
  • Campaign tweaks and bugs fixes

v0.98

08 Aug 07:27
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  • Campaign tweaks and bugs fixes
  • Challenge updates