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Stewart #42

Answered by stewdio
Hazarre asked this question in Q&A
Jun 25, 2023 · 1 comment
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Hi there. Thank you for the kind words!

The only 3rd party tools used in Q.js are Three, Tween, and MeshLine as found in this folder: https://github.com/stewdio/q.js/tree/master/assets

Other than that, it’s just pure (custom) JavaScript. The “build” script literally just concatenates the JavaScript files and the CSS files. (I have yet to find a good JS compression tool that respects String Template literals as used in Q.js.) I had started to kick the tires on a WebGPUversion that uses hardware acceleration to simulate quantum computation, but... I’ve just been too busy to give Q.js much love recently 😅

This page explains my approach to building Q.js; how I have tried to make it very simpl…

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