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Classes are generated by haxe-neko script in 'gen' directory. The source is 'Signal.prehx' in 'gen' - haxe Template. To compile script and run it, enter: $ cd gen $ sh gen.sh Final classes will be generated in 'signals' directory. Tests in 'tests'. $ cd test $ haxe test-swf.hxml $ haxe test-neko.hxml $ flashplayer test.swf $ neko test.n in Signal.prehx - ::name:: is replaced by class name - ::types:: is replaced by "<T1, T2, T3>" style string - ::func:: is replaced by "T1->T2->T3->Void" style function type - ::dispatch_args:: is replaced by "a1:T1, a2:T2, a3:T3" style string for dispatch function - ::call_args:: is replaced by "a1, a2, a3" style string for calling listeners in dispatch /* DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE * Version 2, December 2004 * * Copyright (C) 2004 Sam Hocevar 14 rue de Plaisance, 75014 Paris, France * Everyone is permitted to copy and distribute verbatim or modified * copies of this license document, and changing it is allowed as long * as the name is changed. * * DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE * TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION * * 0. You just DO WHAT THE FUCK YOU WANT TO. * */
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