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Design Patterns in TypeScript

This repository contains a collection of design patterns implemented in TypeScript. These patterns provide reusable solutions to common software design problems.

Installation

Clone the repository and install the dependencies:

git clone https://github.com/subahanumanth/design-patterns.git
cd design-patterns
npm install

Included Design Patterns

  • Singleton: Ensure a class has only one instance and provide a global point of access to it.
  • Factory: Define an interface for creating an object, but let subclasses alter the type of objects that will be created.
  • Abstract Factory: Provide an interface for creating families of related or dependent objects without specifying their concrete classes.
  • Builder: Separate the construction of a complex object from its representation, allowing the same construction process to create different representations.
  • Observer: Define a one-to-many dependency between objects so that when one object changes state, all its dependents are notified and updated automatically.
  • Strategy: Define a family of algorithms, encapsulate each one, and make them interchangeable. Strategy lets the algorithm vary independently from clients that use it.
  • Adapter: Convert the interface of a class into another interface clients expect. Adapter lets classes work together that couldn’t otherwise because of incompatible interfaces.
  • Facade: Provide a unified interface to a set of interfaces in a subsystem. Facade defines a higher-level interface that makes the subsystem easier to use.

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