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srikrishnak committed Dec 11, 2024
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16 changes: 15 additions & 1 deletion aggregate_generic_any_value.html
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Expand Up @@ -46,13 +46,27 @@ <h2>Any_value</h2>
<section id="options">
<h3>Options&nbsp;<a href="#options">&para;</a></h3>

<h4>Ignore_nulls</h4>
No supplemental information for ignore_nulls
<dl>

<dt>TRUE</dt>
<dd>Missing supplementary description
</dd>

<dt>FALSE</dt>
<dd>Missing supplementary description
</dd>

</dl>

</section>
<hr>
<section id="kernels">
<h3>Kernels&nbsp;<a href="#kernels">&para;</a></h3>
<ul>

<li class="bft-kernel"><span>any_value(any) -> any? : []</span><span hidden>&nbsp;(not supported by dialect)</span></li>
<li class="bft-kernel"><span>any_value(any1) -> any1? : [ignore_nulls]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

</ul>
</section>
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10 changes: 5 additions & 5 deletions arithmetic_abs.html
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Expand Up @@ -52,6 +52,11 @@ <h4>Overflow</h4>
of the type class.</p>
<dl>

<dt>ERROR</dt>
<dd><p>If an overflow occurs then an error should be raised.
</p>
</dd>

<dt>SILENT</dt>
<dd><p>If an overflow occurs then an integer value will be returned. The value is undefined. It may be any integer and can change from engine to engine or even from row to row within the same query. The only constraint is that it must be a valid value for the result type class.
</p>
Expand All @@ -62,11 +67,6 @@ <h4>Overflow</h4>
</p>
</dd>

<dt>ERROR</dt>
<dd><p>If an overflow occurs then an error should be raised.
</p>
</dd>

</dl>

</section>
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28 changes: 14 additions & 14 deletions arithmetic_acos.html
Original file line number Diff line number Diff line change
Expand Up @@ -50,13 +50,8 @@ <h4>Rounding</h4>
Rounding behaviors are defined as part of the IEEE 754 standard.</p>
<dl>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
</p>
</dd>

Expand All @@ -70,8 +65,13 @@ <h4>Rounding</h4>
</p>
</dd>

<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
</p>
</dd>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

Expand All @@ -81,13 +81,13 @@ <h4>On_domain_error</h4>
<p>Arccosine function has a domain of [-1,1], i.e. values of only this range are allowed. This option controls the behavior when the function is called with values outside of this range.</p>
<dl>

<dt>NAN</dt>
<dd><p>Return a Not a Number value if any or all of the input values are either 0 or ±infinity.
<dt>ERROR</dt>
<dd><p>If any or all of the input values are either 0 or ±infinity an error should be raised.
</p>
</dd>

<dt>ERROR</dt>
<dd><p>If any or all of the input values are either 0 or ±infinity an error should be raised.
<dt>NAN</dt>
<dd><p>Return a Not a Number value if any or all of the input values are either 0 or ±infinity.
</p>
</dd>

Expand All @@ -99,7 +99,7 @@ <h4>On_domain_error</h4>
<h3>Kernels&nbsp;<a href="#kernels">&para;</a></h3>
<ul>

<li class="bft-kernel"><span>acos(fp32) -> fp64 : [rounding, on_domain_error]</span><span hidden>&nbsp;(not supported by dialect)</span></li>
<li class="bft-kernel"><span>acos(fp32) -> fp32 : [rounding, on_domain_error]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

<li class="bft-kernel"><span>acos(fp64) -> fp64 : [rounding, on_domain_error]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

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26 changes: 13 additions & 13 deletions arithmetic_acosh.html
Original file line number Diff line number Diff line change
Expand Up @@ -50,13 +50,8 @@ <h4>Rounding</h4>
Rounding behaviors are defined as part of the IEEE 754 standard.</p>
<dl>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
</p>
</dd>

Expand All @@ -70,8 +65,13 @@ <h4>Rounding</h4>
</p>
</dd>

<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
</p>
</dd>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

Expand All @@ -81,13 +81,13 @@ <h4>On_domain_error</h4>
<p>Hyperbolic arccosine function has a domain of [1, Infinity], i.e. input should be greater than one. This option controls the behavior when the function is called with values outside of this range.</p>
<dl>

<dt>NAN</dt>
<dd><p>Return a Not a Number value if any or all of the input values are either 0 or ±infinity.
<dt>ERROR</dt>
<dd><p>If any or all of the input values are either 0 or ±infinity an error should be raised.
</p>
</dd>

<dt>ERROR</dt>
<dd><p>If any or all of the input values are either 0 or ±infinity an error should be raised.
<dt>NAN</dt>
<dd><p>Return a Not a Number value if any or all of the input values are either 0 or ±infinity.
</p>
</dd>

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28 changes: 14 additions & 14 deletions arithmetic_add.html
Original file line number Diff line number Diff line change
Expand Up @@ -50,6 +50,11 @@ <h4>Overflow</h4>
this overflow occurs.</p>
<dl>

<dt>ERROR</dt>
<dd><p>If an overflow occurs then an error should be raised.
</p>
</dd>

<dt>SILENT</dt>
<dd><p>If an overflow occurs then an integer value will be returned. The value is undefined. It may be any integer and can change from engine to engine or even from row to row within the same query. The only constraint is that it must be a valid value for the result type class.
For e.g. adding two int16 cannot
Expand All @@ -61,11 +66,6 @@ <h4>Overflow</h4>
</p>
</dd>

<dt>ERROR</dt>
<dd><p>If an overflow occurs then an error should be raised.
</p>
</dd>

</dl>

<h4>Rounding</h4>
Expand All @@ -74,13 +74,8 @@ <h4>Rounding</h4>
Rounding behaviors are defined as part of the IEEE 754 standard.</p>
<dl>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
</p>
</dd>

Expand All @@ -94,8 +89,13 @@ <h4>Rounding</h4>
</p>
</dd>

<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
</p>
</dd>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

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28 changes: 14 additions & 14 deletions arithmetic_asin.html
Original file line number Diff line number Diff line change
Expand Up @@ -50,13 +50,8 @@ <h4>Rounding</h4>
Rounding behaviors are defined as part of the IEEE 754 standard.</p>
<dl>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
</p>
</dd>

Expand All @@ -70,8 +65,13 @@ <h4>Rounding</h4>
</p>
</dd>

<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
</p>
</dd>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

Expand All @@ -81,13 +81,13 @@ <h4>On_domain_error</h4>
<p>Arcsine function has a domain of [-1,1], i.e. values of only this range are allowed. This option controls the behavior when the function is called with values outside of this range.</p>
<dl>

<dt>NAN</dt>
<dd><p>Return a Not a Number value if any or all of the input values are either 0 or ±infinity.
<dt>ERROR</dt>
<dd><p>If any or all of the input values are either 0 or ±infinity an error should be raised.
</p>
</dd>

<dt>ERROR</dt>
<dd><p>If any or all of the input values are either 0 or ±infinity an error should be raised.
<dt>NAN</dt>
<dd><p>Return a Not a Number value if any or all of the input values are either 0 or ±infinity.
</p>
</dd>

Expand All @@ -99,7 +99,7 @@ <h4>On_domain_error</h4>
<h3>Kernels&nbsp;<a href="#kernels">&para;</a></h3>
<ul>

<li class="bft-kernel"><span>asin(fp32) -> fp64 : [rounding, on_domain_error]</span><span hidden>&nbsp;(not supported by dialect)</span></li>
<li class="bft-kernel"><span>asin(fp32) -> fp32 : [rounding, on_domain_error]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

<li class="bft-kernel"><span>asin(fp64) -> fp64 : [rounding, on_domain_error]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

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18 changes: 9 additions & 9 deletions arithmetic_asinh.html
Original file line number Diff line number Diff line change
Expand Up @@ -50,13 +50,8 @@ <h4>Rounding</h4>
Rounding behaviors are defined as part of the IEEE 754 standard.</p>
<dl>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
</p>
</dd>

Expand All @@ -70,8 +65,13 @@ <h4>Rounding</h4>
</p>
</dd>

<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
</p>
</dd>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

Expand Down
20 changes: 10 additions & 10 deletions arithmetic_atan.html
Original file line number Diff line number Diff line change
Expand Up @@ -50,13 +50,8 @@ <h4>Rounding</h4>
Rounding behaviors are defined as part of the IEEE 754 standard.</p>
<dl>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
</p>
</dd>

Expand All @@ -70,8 +65,13 @@ <h4>Rounding</h4>
</p>
</dd>

<dt>FLOOR</dt>
<dd><p>Round to the value closest to negative infinity.
<dt>TIE_AWAY_FROM_ZERO</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number furthest from zero.
</p>
</dd>

<dt>TIE_TO_EVEN</dt>
<dd><p>Round to the nearest value. If the number is exactly halfway between two values then round to the number whose least significant digit is even. Or, because we are working with binary digits, round to the number whose last digit is 0. This is the default behavior in many systems because it helps to avoid bias in rounding.
</p>
</dd>

Expand All @@ -83,7 +83,7 @@ <h4>Rounding</h4>
<h3>Kernels&nbsp;<a href="#kernels">&para;</a></h3>
<ul>

<li class="bft-kernel"><span>atan(fp32) -> fp64 : [rounding]</span><span hidden>&nbsp;(not supported by dialect)</span></li>
<li class="bft-kernel"><span>atan(fp32) -> fp32 : [rounding]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

<li class="bft-kernel"><span>atan(fp64) -> fp64 : [rounding]</span><span hidden>&nbsp;(not supported by dialect)</span></li>

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