Releases: sz3/libcimbar
Releases · sz3/libcimbar
v0.6.1f
A grab bag of small changes to the cimbar.js web encoder UI:
- an error message is now displayed when webGL fails init (#95)
- toggling the menu now temporarily pauses the barcode animation for 15 frames (1 second)
- this helps with autofocus issues on certain cameras
- on mobile, the touch event (press the screen anywhere) will also pause the animation
- a very exciting and mind-blowingly cool new background
- ok, mostly I just rotated the grid by 45 degrees
- auto-expand canvas to fill window on larger displays (was previously capped to the cimbar res of 1024x1024 +padding).
- a larger minimum padding "dead zone" around the barcode
v0.6.0f
Format/design notes:
- introducing
mode B
, with split symbol and color decodes. This means that even if the colors are completely wrong, we can still make progress. - the new format also allows better color correction => better performance under a larger variety of conditions
- there are some narrow circumstances where the old
mode 4C
might still be better
- there are some narrow circumstances where the old
- removal of 8-color support (for now?)
Bugfix:
- fixed a race condition in how the color correction matrix was being updated
v0.5.15
v0.5.14f
v0.5.14
Dependency updates and misc bugfixes. Most changes were maintenance stuff or in the decoder (there were no encoder changes for v0.5.13, and thus no cimbar.js release).
(see https://github.com/sz3/libcimbar/releases/tag/v0.5.14f -- #82 was meant to be in this release, but I botched it 🙃 )