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Visionaray File Format (.vsnray)
Stefan Zellmann edited this page Dec 9, 2018
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TODO
- Home
- Getting Started
- A Minimal Working Example
- Visionaray File Format (.vsnray)
- More Examples
- Troubleshooting
-
Developer Guide
- Scheduler and Kernel Concept
- Camera Concept
- Render Target Concept
- Built-in Schedulers, Kernels and Render Targets
- SIMD Math Library and Ray Packets
- Ray / Object Traversal
- Pixel sampling with primary rays
- Geometric Primitives
- Acceleration Data Structures and Traversal
- Surface Properties and Materials
- Texture Objects and Texture Intrinsics
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Customization Points
- intersect()
- hit_record
- split_primitive()
- update_if() and is_closer()
- basic_intersector
- get_normal()
- get_tex_coord()
- References