This ESLint plugin allows you to implement a custom ESLint plugin including custom rules in your repository without installing them as a dependency.
Originally inspired by cletusw/eslint-plugin-local-rules.
npm install --save-dev eslint-plugin-local
The JavaScript file named eslint.local.js or eslint-plugin-local.js or .eslint-plugin-local/index.js must be created at the root of your repository, which the file has the content of an ESLint plugin. The extension .cjs can be used in place of .js in case ES module is not supported. For example:
module.exports = {
rules: {
sample: {
// Optional
meta: {
// See https://eslint.org/docs/latest/extend/custom-rules#rule-structure
},
// Mandatory
create: function (context) {
// Implementation goes here
// See https://eslint.org/docs/latest/extend/custom-rules
},
// Optional
// Unit test can be triggered by `eslint-plugin-local test` command
// See https://eslint.org/docs/latest/integrate/nodejs-api#ruletester
tests: {
valid: [...],
invalid: [...],
}
}
}
}
Then add the plugin to your eslint.config.js file:
const local = require('eslint-plugin-local')
module.exports = [{
plugins: {
local
},
rules: {
'local/sample': 'error'
}
}]
Additionally, this package provides eslint-plugin-local test
command out of the box, which it scans for tests: { valid: [], invalid: [] }
field in each rule and runs RuleTester
internally.
To make it easy to debug your test cases, wrap one or more test objects inside the global only()
function. Given the example below, only the first test case and every invalid case will be run.
module.exports = {
rules: {
sample: {
tests: {
valid: [
only({
code: 'var foo = 1',
}),
{
code: 'var foo = 2',
}
],
invalid: only([...]),
}
}
}
}