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Releases: tebjan/Stride.ShaderExplorer

Big rework with actual shader parser

31 Dec 04:18
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  • Uses the Stride shader parser to analyze the shaders
  • Rich info and navigation
  • Member info
  • Custom shader folder
  • Dark theme

Make sure Stride is installed, then just extract and run the exe. You can pin it to the taskbar if you use it frequently.

Fixed empty dir parsing

27 Oct 14:55
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Bugfix release

Works now with Stride.

  • Parses all shaders in user.nuget\packages\stride.packagename\latest-version
  • To view the shaders of a local source repo either set the StrideDir environment variable to the source repo main dir or select it via folder browser

Make sure Stride is installed, then just extract and run the exe. You can pin it to the taskbar if you use it frequently.

Updated to Stride 4

05 Sep 11:56
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Works now with Stride.

  • Parses all shaders in user.nuget\packages\stride.packagename\latest-version
  • To view the shaders of a local source repo either set the StrideDir environment variable to the source repo main dir or select it via folder browser

Make sure Stride is installed, then just extract and run the exe. You can pin it to the taskbar if you use it frequently.

Updated for Xenko 3.1 (Updated)

23 Mar 00:36
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Adapted for Xenko 3.1:

  • Parses all shaders in user\.nuget\packages\xenko.packagename\latest-version
  • Works with non standard nuget cache location (thanks to #1)
  • Added switch between official and dev build

UI

Updated for Xenko 3.1

14 Mar 16:27
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Adapted for Xenko 3.1:

  • Parses all shaders in user\.nuget\packages\xenko.packagename\latest-version
  • Added switch between official and dev build

UI

Updated for Xenko 3

18 Aug 17:49
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Adapted for Xenko 3:

  • Parses all shaders in user\.nuget\packages\xenko\latest-version
  • Minor improvements in shader reading and tree building
  • Added support for the class keyword

UI