v0.1.0
Pre-release
Pre-release
First release - v0.1.0
Changes
Added nodes:
- ImporterQuadMesh
- QuadMeshInstance3D
- SubdivisionMesh
- SubdivisionServer
- GLTFQuadImporter
Checklist
- Quad Subdivision using Catmull–Clark
- UV Subdivision
- Runtime skinning for simple Skeletons (still buggy though)
- Generating normals
- GLTF import
- Baking the subdivided mesh
- BlendShapes
- Support for "ARRAY_FLAG_USE_8_BONE_WEIGHTS"
- Obj import
- GD script support (Documentation and variable names missing)