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v0.1.0

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@tefusion tefusion released this 05 Sep 16:29
· 52 commits to main since this release

First release - v0.1.0

Changes

Added nodes:

  • ImporterQuadMesh
  • QuadMeshInstance3D
  • SubdivisionMesh
  • SubdivisionServer
  • GLTFQuadImporter

Checklist

  • Quad Subdivision using Catmull–Clark
  • UV Subdivision
  • Runtime skinning for simple Skeletons (still buggy though)
  • Generating normals
  • GLTF import
  • Baking the subdivided mesh
  • BlendShapes
  • Support for "ARRAY_FLAG_USE_8_BONE_WEIGHTS"
  • Obj import
  • GD script support (Documentation and variable names missing)