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Shadow Editor v0.6.0

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@tengge1 tengge1 released this 24 Jul 08:59
· 27 commits to master since this release
  • Release Date: July 24, 2021
  • Update Logs:
  1. Fix the bug that creates a new mongo connection when request.
  2. Check VR in the status bar to enable VR.
  3. Set scene transform.
  4. How to popup a window when click an object: https://gitee.com/tengge1/ShadowEditor/issues/I3APGI
  5. You can enable https in the config.toml.
  6. Add event in the mobile browser to the script: onTouchStart, onTouchEnd, onTouchMove.
  7. Upgrade three.js to the newest version, and may cause a lot of bugs.
  8. Add VR event to the script: onVRConnected, onVRDisconnected, onVRSelectStart, onVRSelectEnd.
  9. VR all-in-one handle controller supports, for example: htc vive.
  10. Fix the bug of deleting script.
  11. Fix a bug that Geometry can not be serialized due to the upgrade of three.js.
  12. Add material polygonOffset, polygonOffsetFactor, polygonOffsetUnits parameter visualization settings to solve
    the problem of depth conflict.
  13. Fix a bug that component in mesh cannot save the visible attribute.
  14. Bin type model is no longer supported.
  15. Fix cube texture bug.
  16. Rewrite all the prototype to es6 class in the source code.
  17. Remove the visual module.
  18. Fix a bug that not copy the skyball texture when export a scene.
  19. Fix rain and snow bug.
  20. Modify the background color and lighting, so as not to add the same color as the background and make it difficult to
    see clearly.
  21. Fix particle emitter bug.
  22. Fix cloth bug.
  23. Fix the bug of dynamic setting shadow.