Refactor UnityAssetSyncTask to RefreshUnityAssetsTask with Updated Naming and Documentation #28
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Overview
This pull request introduces a significant refactor of the existing
UnityAssetSyncTask
class, renaming it toRefreshUnityAssetsTask
to better reflect its purpose and functionality. The changes include updates to the task's description, method names, and the addition of a companion object for task name management.Summary of Changes:
Renamed Class and Methods:
UnityAssetSyncTask
has been renamed toRefreshUnityAssetsTask
to better describe its functionality of refreshing and updating Unity assets.Updated Documentation:
TASK_NAME
constant in the companion object for consistent task name management.Exception Handling:
Task Registration:
Detailed Changes:
Class Renaming:
UnityAssetSyncTask
toRefreshUnityAssetsTask
.@see
references in the comments to use the new class name.Method Updates:
importContent
toexecuteTask
for clarity on the task's purpose.Documentation Enhancements:
TASK_NAME
constant for easier task identification.