title | emoji | colorFrom | colorTo | sdk | sdk_version | app_file | pinned | license |
---|---|---|---|---|---|---|---|---|
Audio Diffusion |
🎵 |
pink |
blue |
gradio |
3.1.4 |
app.py |
false |
gpl-3.0 |
Apply diffusion models to synthesize music instead of images using the new Hugging Face diffusers package
Loop.4.mp4
Go to https://soundcloud.com/teticio2/sets/audio-diffusion-loops for more examples.
25/12/2022. Now it is possible to train models conditional on an encoding (of text or audio, for example). See the section on Conditional Audio Generation below.
5/12/2022. 🤗 Exciting news! AudioDiffusionPipeline
has been migrated to the Hugging Face diffusers
package so that it is even easier for others to use and contribute.
2/12/2022. Added Mel to pipeline and updated the pretrained models to save Mel config (they are now no longer compatible with previous versions of this repo). It is relatively straightforward to migrate previously trained models to the new format (see https://huggingface.co/teticio/audio-diffusion-256).
7/11/2022. Added pre-trained latent audio diffusion models teticio/latent-audio-diffusion-256 and teticio/latent-audio-diffusion-ddim-256. You can use the pre-trained VAE to train your own latent diffusion models on a different set of audio files.
22/10/2022. Added DDIM encoder and ability to interpolate between audios in latent "noise" space. Mel spectrograms no longer have to be square (thanks to Tristan for this one), so you can set the vertical (frequency) and horizontal (time) resolutions independently.
15/10/2022. Added latent audio diffusion (see below). Also added the possibility to train a DDIM (De-noising Diffusion Implicit Models). These have the benefit that samples can be generated with much fewer steps (~50) than used in training.
4/10/2022. It is now possible to mask parts of the input audio during generation which means you can stitch several samples together (think "out-painting").
27/9/2022. You can now generate an audio based on a previous one. You can use this to generate variations of the same audio or even to "remix" a track (via a sort of "style transfer"). You can find examples of how to do this in the test_model.ipynb
notebook.
Audio can be represented as images by transforming to a mel spectrogram, such as the one shown above. The class Mel
in mel.py
can convert a slice of audio into a mel spectrogram of x_res
x y_res
and vice versa. The higher the resolution, the less audio information will be lost. You can see how this works in the test_mel.ipynb
notebook.
A DDPM is trained on a set of mel spectrograms that have been generated from a directory of audio files. It is then used to synthesize similar mel spectrograms, which are then converted back into audio.
You can play around with some pre-trained models on Google Colab or Hugging Face spaces. Check out some automatically generated loops here.
Model | Dataset | Description |
---|---|---|
teticio/audio-diffusion-256 | teticio/audio-diffusion-256 | My "liked" Spotify playlist |
teticio/audio-diffusion-breaks-256 | teticio/audio-diffusion-breaks-256 | Samples that have been used in music, sourced from WhoSampled and YouTube |
teticio/audio-diffusion-instrumental-hiphop-256 | teticio/audio-diffusion-instrumental-hiphop-256 | Instrumental Hip Hop music |
teticio/audio-diffusion-ddim-256 | teticio/audio-diffusion-256 | De-noising Diffusion Implicit Model |
teticio/latent-audio-diffusion-256 | teticio/audio-diffusion-256 | Latent Audio Diffusion model |
teticio/latent-audio-diffusion-ddim-256 | teticio/audio-diffusion-256 | Latent Audio Diffusion Implicit Model |
teticio/conditional-latent-audio-diffusion-512 | teticio/audio-diffusion-512 | Conditional Latent Audio Diffusion Model |
git clone https://github.com/teticio/audio-diffusion.git
cd audio-diffusion
pip install .
pip install audiodiffusion
Training can be run with Mel spectrograms of resolution 64x64 on a single commercial grade GPU (e.g. RTX 2080 Ti). The hop_length
should be set to 1024 for better results
python scripts/audio_to_images.py \
--resolution 64,64 \
--hop_length 1024 \
--input_dir path-to-audio-files \
--output_dir path-to-output-data
Generate dataset of 256x256 Mel spectrograms and push to hub (you will need to be authenticated with huggingface-cli login
)
python scripts/audio_to_images.py \
--resolution 256 \
--input_dir path-to-audio-files \
--output_dir data/audio-diffusion-256 \
--push_to_hub teticio/audio-diffusion-256
Note that the default sample_rate
is 22050 and audios will be resampled if they are at a different rate. If you change this value, you may find that the results in the test_mel.ipynb
notebook are not good (for example, if sample_rate
is 48000) and that it is necessary to adjust n_fft
(for example, to 2000 instead of the default value of 2048; alternatively, you can resample to a sample_rate
of 44100). Make sure you use the same parameters for training and inference. You should also bear in mind that not all resolutions work with the neural network architecture as currently configured - you should be safe if you stick to powers of 2.
accelerate launch --config_file config/accelerate_local.yaml \
scripts/train_unet.py \
--dataset_name data/audio-diffusion-64 \
--hop_length 1024 \
--output_dir models/ddpm-ema-audio-64 \
--train_batch_size 16 \
--num_epochs 100 \
--gradient_accumulation_steps 1 \
--learning_rate 1e-4 \
--lr_warmup_steps 500 \
--mixed_precision no
Run training on local machine with batch_size
of 2 and gradient_accumulation_steps
8 to compensate, so that 256x256 resolution model fits on commercial grade GPU and push to hub
accelerate launch --config_file config/accelerate_local.yaml \
scripts/train_unet.py \
--dataset_name teticio/audio-diffusion-256 \
--output_dir models/audio-diffusion-256 \
--num_epochs 100 \
--train_batch_size 2 \
--eval_batch_size 2 \
--gradient_accumulation_steps 8 \
--learning_rate 1e-4 \
--lr_warmup_steps 500 \
--mixed_precision no \
--push_to_hub True \
--hub_model_id audio-diffusion-256 \
--hub_token $(cat $HOME/.huggingface/token)
accelerate launch --config_file config/accelerate_sagemaker.yaml \
scripts/train_unet.py \
--dataset_name teticio/audio-diffusion-256 \
--output_dir models/ddpm-ema-audio-256 \
--train_batch_size 16 \
--num_epochs 100 \
--gradient_accumulation_steps 1 \
--learning_rate 1e-4 \
--lr_warmup_steps 500 \
--mixed_precision no
--scheduler ddim
Inference can the be run with far fewer steps than the number used for training (e.g., ~50), allowing for much faster generation. Without retraining, the parameter eta
can be used to replicate a DDPM if it is set to 1 or a DDIM if it is set to 0, with all values in between being valid. When eta
is 0 (the default value), the de-noising procedure is deterministic, which means that it can be run in reverse as a kind of encoder that recovers the original noise used in generation. A function encode
has been added to AudioDiffusionPipeline
for this purpose. It is then possible to interpolate between audios in the latent "noise" space using the function slerp
(Spherical Linear intERPolation).
Rather than de-noising images directly, it is interesting to work in the "latent space" after first encoding images using an autoencoder. This has a number of advantages. Firstly, the information in the images is compressed into a latent space of a much lower dimension, so it is much faster to train de-noising diffusion models and run inference with them. Secondly, similar images tend to be clustered together and interpolating between two images in latent space can produce meaningful combinations.
At the time of writing, the Hugging Face diffusers
library is geared towards inference and lacking in training functionality (rather like its cousin transformers
in the early days of development). In order to train a VAE (Variational AutoEncoder), I use the stable-diffusion repo from CompVis and convert the checkpoints to diffusers
format. Note that it uses a perceptual loss function for images; it would be nice to try a perceptual audio loss function.
accelerate launch ...
...
--vae teticio/latent-audio-diffusion-256
pip install omegaconf pytorch_lightning==1.7.7 torchvision einops
pip install -e git+https://github.com/CompVis/stable-diffusion.git@main#egg=latent-diffusion
pip install -e git+https://github.com/CompVis/taming-transformers.git@master#egg=taming-transformers
python scripts/train_vae.py \
--dataset_name teticio/audio-diffusion-256 \
--batch_size 2 \
--gradient_accumulation_steps 12
accelerate launch ...
...
--vae models/autoencoder-kl
We can generate audio conditional on a text prompt - or indeed anything which can be encoded into a bunch of numbers - much like DALL-E2, Midjourney and Stable Diffusion. It is generally harder to find good quality datasets of audios together with descriptions, although the people behind the dataset used to train Stable Diffusion are making some very interesting progress here. I have chosen to encode the audio directly instead based on "how it sounds", using a model which I trained on hundreds of thousands of Spotify playlists. To encode an audio into a 100 dimensional vector
from audiodiffusion.audio_encoder import AudioEncoder
audio_encoder = AudioEncoder.from_pretrained("teticio/audio-encoder")
audio_encoder.encode(['/home/teticio/Music/liked/Agua Re - Holy Dance - Large Sound Mix.mp3'])
Once you have prepared a dataset, you can encode the audio files with this script
python scripts/encode_audio \
--dataset_name teticio/audio-diffusion-256 \
--out_file data/encodings.p
Then you can train a model with
accelerate launch ...
...
--encodings data/encodings.p
When generating audios, you will need to pass an encodings
Tensor. See the conditional_generation.ipynb
notebook for an example that uses encodings of Spotify track previews to influence the generation.