Releases: thatguycy/WorldDynamics-Engine
v0.2.1
Release Notes for WorldDynamics Engine v0.2.1
We're continuing the quest for an immersive geopolitical experience! Check out the refinements and additions in v0.2.1.
What's New:
- Organization System & Commands: Introduced the foundation for player-created organizations! Commands for creation, joining, leaving, and basic management are now available. (/wde org ... )
- Economy Integration Optimizations: Streamlined how the plugin interacts with your economy system, improving performance and reducing potential for conflicts.
- Nation and Diplomacy Refinements: Fine-tuned diplomacy features, with a focus on stability and improved interaction feedback for players.
- Squashing Those Pesky Bugs: Addressed several known bugs affecting commands, balance adjustments, and other edge cases.
- Under the Hood Improvements: Refactored code for better maintainability and to prepare for exciting upcoming features.
Thank you for your continued support of WorldDynamics Engine! Your feedback and enthusiasm fuel our development. Don't hesitate to reach out with feature requests or bug reports!
Full Changelog: v0.2.0...v0.2.1
v0.2.0
Release Notes for WorldDynamics Engine v0.2.0 [EARLY ACCESS - ALPHA PRE-RELEASE]
🎉 Wow! What a journey it has been, try our new pre-release of v0.2.0 here!
What's New:
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Complete Rewrite of the Code: The entire codebase has been rewritten from scratch for improved performance, scalability, and easier maintenance. This lays the foundation for more advanced features and a more stable experience.
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Enhanced Nation Management: Advanced features for nation management have been added, including the ability to define specific government types, manage members, and set diplomatic relations. This allows for a more detailed and realistic geopolitical simulation.
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Diplomatic Relations and Trading System: A new system for managing diplomatic relations and trade agreements between nations. This feature lets nations establish and modify their diplomatic stance (friendly, neutral, unfriendly) and trading status, affecting interactions like teleportation and commerce. #28
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Resident Management System: A comprehensive system to manage residents, allowing for detailed tracking and management of individual players' roles, flags (such as 'diplomat'), and other attributes within the WorldDynamics framework.
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Teleportation Controls Based on Diplomatic Status: Teleportation between nations can now be controlled based on the diplomatic status. Unfriendly nations can have restricted teleport access, while friendly and trading nations can enjoy benefits like reduced costs or cooldowns. #28
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New Command System: A revamped command system that is modular and easy to use, supporting various subcommands and permissions for fine-grained control over plugin features.
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Automated Synchronization with Towny: Automatic synchronization with Towny ensures that changes in Towny's nation and resident data are reflected in WorldDynamics Engine, keeping both systems in harmony.
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Customizable Configuration with Auto-Update Feature: The configuration file has been redesigned for ease of use and now supports auto-updating new features in future plugin versions, ensuring seamless transitions during updates.
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Resident Flags and Diplomatic Roles: Residents can now be assigned specific flags, like 'diplomat', providing them with unique roles and permissions within their nation's geopolitical structure.
Note: This is an early access alpha pre-release. Expect more features and improvements in upcoming updates!
Thank you for your ongoing support of WorldDynamics Engine! We are continuously working on new updates and features to enhance your Minecraft server experience. Stay tuned for more exciting developments!
Full Changelog: https://github.com/WorldDynamics-MC/WorldDynamics-Engine/commits/v0.2.0
v0.1.7
Release Notes for WorldDynamics Engine v0.1.7
🎉 We're thrilled to announce the release of WorldDynamics Engine version 0.1.7!
What's New:
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Bug Fixes: We've squashed some bugs to improve stability and performance. This update addresses several issues reported by our community, ensuring a smoother experience.
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Added "Laws" Feature: Introducing the ability to create and manage laws within your nation. Now, server administrators and nation leaders can set specific rules and regulations that players must follow, adding an extra layer of depth to server governance.
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Democracy Government Voting: Enhancing the democratic process, we've added a voting system for democratic governments. This feature allows for a more interactive and participative approach to decision-making in nations, where members can vote on important issues and laws.
Thank you for your ongoing support of WorldDynamics Engine! We are continuously working on new updates and features to enhance your Minecraft server experience. Stay tuned for more exciting developments!
What's Changed
- Change "sendmessage" to "Stringbuilder" and some minor gramatical fixes for /help by @1ByteBit in #11
- Fixes for logging during startup by @1ByteBit in #14
New Contributors
Full Changelog: v0.1.6...v0.1.7
v0.1.6
Release Notes for WorldDynamics Engine v0.1.6
🎉 We are excited to announce a new release of WorldDynamics Engine, version 0.1.6!
What's New:
- Custom GovTypes:
- We've added the following suggestion: (#8)
Thank you for supporting WorldDynamics Engine! We're committed to regular updates and new features, and we're excited to see how you use these tools to enhance your Minecraft server experience.
What's Changed
- Update README.md by @thatguycy in #5
New Contributors
- @thatguycy made their first contribution in #5
Full Changelog: v0.1.5...v0.1.6
v0.1.5
Release Notes for WorldDynamics Engine v0.1.5
🎉 We are excited to announce a new release of WorldDynamics Engine, version 0.1.5!
What's New:
- Bug Fixes:
- We've fixed the following bugs! (#3)
Thank you for supporting WorldDynamics Engine! We're committed to regular updates and new features, and we're excited to see how you use these tools to enhance your Minecraft server experience.
Full Changelog: v0.1.4...v0.1.5
v0.1.4
Release Notes for WorldDynamics Engine v0.1.4
🎉 We are excited to announce a new release of WorldDynamics Engine, version 0.1.4!
What's New:
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bStats Implementation:
- We record anonymous stats with bStats.
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Update Checking:
- We'll automatically let you know if you're using an outdated version of our plugin!
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Organization Attributes:
- Organizations can now have attributes to describe what they are, such as passport office, they will have more functionality soon ;).
Thank you for supporting WorldDynamics Engine! We're committed to regular updates and new features, and we're excited to see how you use these tools to enhance your Minecraft server experience.
Full Changelog: v0.1.3...v0.1.4
v0.1.3
v0.1.2
Release Notes for WorldDynamics Engine v0.1.2
🎉 We are excited to announce the first feature release of WorldDynamics Engine, version 0.1.2! This is a small update just with a few features such as the interest system for businesses and a CONFIG.YML being created.
What's New:
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Interest in Businesses:
- Players can earn cash from their business.
- Adds a new purpose to businesses.
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CONFIG.YML:
- Flexibility over the plugin without forking.
- Play your way!
Thank you for supporting WorldDynamics Engine! We're committed to regular updates and new features, and we're excited to see how you use these tools to enhance your Minecraft server experience.
v0.1.1 [Feature Release]
Release Notes for WorldDynamics Engine v0.1.1
🎉 We are excited to announce the first feature release of WorldDynamics Engine, version 0.1.1! This version marks the initial rollout of our core functionalities, tailored to enhance the geopolitical server experience in Minecraft. Dive into a world of dynamic political structures, manage organizations, and more with this latest update.
What's New:
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Custom Government Structures:
- Set up and manage various government forms within your nations.
- Choose a government type that best fits your nation's identity and political strategy.
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Dynamic Organization Management:
- Create and manage different types of organizations, including both business entities and governmental bodies.
- Add a layer of depth to your server's social and economic structures.
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Financial Transactions in Organizations:
- Execute and manage financial transactions within your organizations.
- Basic financial operations like depositing and withdrawing funds are now available.
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Member Management for Organizations:
- Organization leaders can now add or remove members.
- Offers control and customization over their internal structure.
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Detailed Information Access:
- Players can now access detailed information about nations and organizations.
- Fosters transparency and strategic decision-making.
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Flexible Command System:
- Interact with the WorldDynamics Engine through an intuitive and adaptable command system.
- Designed for ease of use and efficiency.
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International Organizations:
- Engage in global diplomacy by participating in international organizations.
- Allows for broader geopolitical interactions and strategies.
Thank you for supporting WorldDynamics Engine! We're committed to regular updates and new features, and we're excited to see how you use these tools to enhance your Minecraft server experience.
0.1.0 [Pre-Release Boilerplate Test]
This build has NO FUNCTIONALITY apart from basic initialization functions.