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F# (with some C#) libraries for creating Rocksmith 2014 custom DLC.

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Libraries for Rocksmith 2014 CDLC

Tests (Linux) Publish macOS version Publish Linux version

.NET libraries for Rocksmith 2014 custom DLC creation. Based largely on the Song Creator Toolkit for Rocksmith.

Samples

DLC Builder

DLC Builder screenshot

Cross-platform desktop app for creating CDLC.

Misc Tools

Cross-platform desktop app mainly for testing the functionality of the libraries.

Profile Debloater

Console app for removing obsolete IDs from profile files.

Empty Title Fix

Console app for fixing empty Japanese titles in PSARCs created with a buggy version of the Toolkit.

Libraries

Audio

Contains functionality for converting between wav, ogg and wem files, creating preview audio files and calculating volume values.

Common

Contains various types and functions used by the other libraries. Also has functionality for reading and writing profile files.

Conversion

Contains functionality for converting XML to SNG and vice versa.

DD

Contains functionality for generating dynamic difficulty levels.

DD.Model

A machine learning model for predicting level counts. Created with ML.NET model builder.

DLCProject

Contains the Arrangement and DLCProject types and also miscellaneous functionality needed for creating CDLC (DDS conversion, showlight generation, etc.).

EOF

Contains functionality for creating an EOF project file from Rocksmith arrangements.

PSARC

For opening and creating PSARC archives.

SNG

For reading and writing SNG files.

XML

Nuget

For reading, editing and writing XML files. Originally created for DDC Improver.

XML.Processing

Contains functionality for improving arrangements and checking them for errors. Ported from DDC Improver.

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F# (with some C#) libraries for creating Rocksmith 2014 custom DLC.

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