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Add full-precision animations, among other bug-fixes. #1

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merged 22 commits into from
Feb 10, 2022

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thepancake1
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Here are the main bug-fixes and updates since the last version.

Bugfixes

  • Eyebrows and eyes animate now.
  • Fix for animations with scale. In the previous version, only one of the scale frames would be saved per bone.
  • Disable Rig Suffix now works again. What this feature does is it adds the actor name to the end of the animation.
  • Initial Offsets Q and T now have defaults. Previously, you would have needed to fill this out, even if you didn't change it from the default value.

New Features

  • Uncompressed animations are now possible to export. If your animation needs extremely fine detail, you may need this. In 99% of cases though, you won't need this. It also doubled animation sizes in my tests.

@thepancake1 thepancake1 merged commit 8f4a477 into rewrite Feb 10, 2022
@thepancake1 thepancake1 deleted the full_precision branch February 10, 2022 03:27
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