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Override KKS_Pregnancy belly is now Enabled by default, retroactively
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thojmr committed Apr 28, 2022
1 parent c669ba5 commit fef08d7
Showing 1 changed file with 7 additions and 7 deletions.
14 changes: 7 additions & 7 deletions PregnancyPlus/PregnancyPlus.Core/GUI/PPPlugin.PluginConfigGui.cs
Original file line number Diff line number Diff line change
Expand Up @@ -224,18 +224,18 @@ internal void PluginConfig()
var storyConfigTitle = "Story/Main-Game Mode";
var additionalSliderText = " for all pregnant characters";

var maxBellySizeTitle = "KK_Pregnancy Integration";
var integrationConfigTitle = "KK_Pregnancy Integration";
var maxBellySizeDescription = "The maximum additional belly size/shape that this plugin will add to the original KK_Pregnancy belly. The character must be pregnant or inflated.\r\n0 will result in the original KK_Pregnancy belly, while 40 will be the original + the full Preg+ size/shape.";
var overrideBellyShapeTitle = "Override KK_Pregnancy belly shape";
var overrideBellyShapeDescription = "When enabled, the Preg+ belly shape will be the only shape used for pregnancy and inflation. It disables the KK_Pregnancy shape in main gameplay.";
var overrideBellyShapeTitle = "Override KKS_Pregnancy belly shapes";
var overrideBellyShapeDescription = "When enabled, the Preg+ belly shape will be the only shape used for pregnancy and inflation. It disables the KKS_Pregnancy shape in main gameplay.";

#elif AI
var storyConfigTitle = "Story/Main-Game Mode";
var additionalSliderText = " for all pregnant characters";

var maxBellySizeTitle = "AI_Pregnancy Integration";
var integrationConfigTitle = "AI_Pregnancy Integration";
var maxBellySizeDescription = "The maximum additional belly size/shape that this plugin will add to the original AI_Pregnancy belly. The character must be pregnant or inflated.\r\n0 will result in the original AI_Pregnancy belly, while 40 will be the original + the full Preg+ size/shape.";
var overrideBellyShapeTitle = "Override AI_Pregnancy belly shape";
var overrideBellyShapeTitle = "Override AI_Pregnancy belly shapes";
var overrideBellyShapeDescription = "When enabled, the Preg+ belly shape will be the only shape used for pregnancy and inflation. It disables the AI_Pregnancy shape in main gameplay.";

#elif HS2
Expand Down Expand Up @@ -391,7 +391,7 @@ internal void PluginConfig()

#if KKS || AI
//This config is for KK/AI_Pregnancy integration to set the additional size this plugin will add to KK/AI_Pregnancy
MaxStoryModeBelly = Config.Bind<float>(maxBellySizeTitle, "Max additional belly size", 10f,
MaxStoryModeBelly = Config.Bind<float>(integrationConfigTitle, "Max additional belly size", 10f,
new ConfigDescription(maxBellySizeDescription,
new AcceptableValueRange<float>(PregnancyPlusGui.SliderRange.InflationSize[0], PregnancyPlusGui.SliderRange.InflationSize[1]),
new ConfigurationManagerAttributes { Order = 1 })
Expand All @@ -400,7 +400,7 @@ internal void PluginConfig()


//Allows us to override the default KK_Pregnancy belly shape with out own. For when we don't want to mix them.
OverrideBelly = Config.Bind<bool>(maxBellySizeTitle, overrideBellyShapeTitle, false,
OverrideBelly = Config.Bind<bool>(integrationConfigTitle, overrideBellyShapeTitle, true,
new ConfigDescription(overrideBellyShapeDescription,
null,
new ConfigurationManagerAttributes { Order = 1 })
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