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change (WebGLMultipleRenderTargets): Add Options to Constructor #187

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merged 2 commits into from
Mar 1, 2022

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0b5vr
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@0b5vr 0b5vr commented Mar 1, 2022

Why

To catch up with r138

What

See: mrdoob/three.js#22772

  • Add an options argument to the constructor of WebGLMultipleRenderTargets

Checklist

  • Checked the target branch (current goes master, next goes dev)
  • Added myself to contributors table
  • Ready to be merged

@0b5vr 0b5vr mentioned this pull request Mar 1, 2022
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0b5vr commented Mar 1, 2022

WebGLMultipleRenderTargets has been removed @ mrdoob/three.js#23455 .
This is no longer a necessary PR, closing.

@0b5vr 0b5vr closed this Mar 1, 2022
@0b5vr 0b5vr deleted the webglmultiplerendertargets branch March 1, 2022 07:09
@0b5vr 0b5vr restored the webglmultiplerendertargets branch March 1, 2022 07:11
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0b5vr commented Mar 1, 2022

no that was WebGLMultisampleRenderTarget uhhh, reopening

@0b5vr 0b5vr reopened this Mar 1, 2022
@joshuaellis joshuaellis merged commit 2a00f3c into three-types:dev Mar 1, 2022
@0b5vr 0b5vr deleted the webglmultiplerendertargets branch March 1, 2022 10:11
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2 participants