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Add missing functions and properties in several classes #466
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… GLTFWriter, ObjectLoader, Material, Matrix3, Matrix4, WebGLMultipleRenderTargets
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Thanks for the PR! I did not have time to review the whole thing, if there are parts you would like to get merged in sooner you could consider splitting this into smaller PRs since some of these changes are easier to verify than others.
static Utils: { | ||
GLTFWriter: typeof GLTFWriter; | ||
}; |
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I see Utils
being set on GLTFExporter
but I'm having trouble seeing where GLTFWriter
is declared on it. Can you show where that happens?
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Oh, my bad, this was a change I was making a PR for three.js, forgot that its not there.
I will remove this change.
Hi @Methuselah96, No hurry, please take your time. |
Changes in: OrbitControls, GLTFExporter, GLTFWriter, ObjectLoader, Material, Matrix3, Matrix4, WebGLMultipleRenderTargets
Why
Add missing properties and functions.
What
Extend OrbitControls from EventDispatcher like in three.js
Put GLTFWriter in GLTFExporter.Utils like in three.js
Add functions to GLTFWriter
Add
name
property in GLTFLoaderPluginAdd missing parse functions to GLTFLoader and fix return types of others.
Add onBeforeRender in Material
Add readonly props isMatrix3 and isMatrix4
Add samples to MultisampleRenderTargets
Checked the target branch (current goes
master
, next goesdev
)Added myself to contributors table
Ready to be merged