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soundrop

A complete rewrite of one of my favorite iPad apps.

Essentially a musical game involving balls falling on lines which emit sounds. The original emitted sounds of a pitch proportional to the speed of the falling ball, but this version intends to use the more logical (IMHO) method of emitting a pitch proportional to the length of the line the ball hits.

An exploration in javascript, HTML5 Canvas, and using sound from the browser.

Update: Getting reliable cross-platform sound in the browser without using a massive framework may be difficult. Currently exploring options.

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A complete rewrite of one of my favorite iPad apps.

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