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Scummvm enhacements #52
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I recently revisited this issue. I tried to use some SCUMMVM games with the custom emulator feature. It's promising, but it won't work as expected with SCUMMVM since it requires to change the directory to the game directory, for every game. The custom emulator feature does not allow that (or at least, I don't know how to do it without creating a custom script). Moreover, maybe could be a good idea to remove the Dosbox/Wine/Proton code and re-add them as custom emulators. |
Yes, it currently uses Possible solutions:
First solution can possibly break emulators if they require to be launched from their directory.
No. |
I think that's the best option. The default could be the
Fair enough. So, do you think that SCUMMVM should be a |
I don't know. ScummVM uses |
Added as a compat option for Options list now shows translatable option |
Using |
Works great!. My last suggestion is to include the |
How does |
Yes.
Use
|
187c708 🎉 It works great! I will test with a few games and close this issue. |
Allow to force compat even for games which do support Linux (tkashkin#51, tkashkin#52, tkashkin#71) Former-commit-id: 36b90dc
Former-commit-id: cd8105d
Former-commit-id: 187c708
A good amount of GOG games are using scummvm. I wonder if we could have some special options to handle them, for instance to replace the bundled scummvm executable with the system one. This feature, combined with #33, will enable the automatic port of some games arbitrarily available for some platforms.
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