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lib,src: implement WebAssembly Web API
Refs: nodejs#41749 Fixes: nodejs#21130
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Original file line number | Diff line number | Diff line change |
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@@ -87,6 +87,7 @@ | |
V(uv) \ | ||
V(v8) \ | ||
V(wasi) \ | ||
V(wasm_web_api) \ | ||
V(watchdog) \ | ||
V(worker) \ | ||
V(zlib) | ||
|
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#include "node_wasm_web_api.h" | ||
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#include "memory_tracker-inl.h" | ||
#include "node_errors.h" | ||
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namespace node { | ||
namespace wasm_web_api { | ||
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using v8::ArrayBuffer; | ||
using v8::ArrayBufferView; | ||
using v8::Context; | ||
using v8::Function; | ||
using v8::FunctionCallbackInfo; | ||
using v8::FunctionTemplate; | ||
using v8::Local; | ||
using v8::MaybeLocal; | ||
using v8::Object; | ||
using v8::Value; | ||
using v8::WasmStreaming; | ||
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Local<Function> WasmStreamingObject::Initialize(Environment* env) { | ||
Local<Function> templ = env->wasm_streaming_object_constructor(); | ||
if (!templ.IsEmpty()) { | ||
return templ; | ||
} | ||
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Local<FunctionTemplate> t = env->NewFunctionTemplate(New); | ||
t->Inherit(BaseObject::GetConstructorTemplate(env)); | ||
t->InstanceTemplate()->SetInternalFieldCount( | ||
WasmStreamingObject::kInternalFieldCount); | ||
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env->SetProtoMethod(t, "push", Push); | ||
env->SetProtoMethod(t, "finish", Finish); | ||
env->SetProtoMethod(t, "abort", Abort); | ||
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auto function = t->GetFunction(env->context()).ToLocalChecked(); | ||
env->set_wasm_streaming_object_constructor(function); | ||
return function; | ||
} | ||
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void WasmStreamingObject::RegisterExternalReferences( | ||
ExternalReferenceRegistry* registry) { | ||
registry->Register(Push); | ||
registry->Register(Finish); | ||
registry->Register(Abort); | ||
} | ||
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void WasmStreamingObject::MemoryInfo(MemoryTracker* tracker) const { | ||
// v8::WasmStreaming is opaque. We assume that the size of the WebAssembly | ||
// module that is being compiled is roughly what V8 allocates (as in, off by | ||
// only a small factor). | ||
tracker->TrackFieldWithSize("streaming", wasm_size_); | ||
} | ||
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MaybeLocal<Object> WasmStreamingObject::Create( | ||
Environment* env, std::shared_ptr<WasmStreaming> streaming) { | ||
Local<Function> ctor = Initialize(env); | ||
Local<Object> obj; | ||
if (!ctor->NewInstance(env->context(), 0, nullptr).ToLocal(&obj)) { | ||
return MaybeLocal<Object>(); | ||
} | ||
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CHECK(streaming); | ||
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WasmStreamingObject* ptr = Unwrap<WasmStreamingObject>(obj); | ||
CHECK_NOT_NULL(ptr); | ||
ptr->streaming_ = streaming; | ||
ptr->wasm_size_ = 0; | ||
return obj; | ||
} | ||
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void WasmStreamingObject::New(const FunctionCallbackInfo<Value>& args) { | ||
CHECK(args.IsConstructCall()); | ||
Environment* env = Environment::GetCurrent(args); | ||
new WasmStreamingObject(env, args.This()); | ||
} | ||
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void WasmStreamingObject::Push(const FunctionCallbackInfo<Value>& args) { | ||
WasmStreamingObject* obj; | ||
ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder()); | ||
CHECK(obj->streaming_); | ||
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CHECK_EQ(args.Length(), 1); | ||
Local<Value> chunk = args[0]; | ||
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// The start of the memory section backing the ArrayBuffer(View), the offset | ||
// of the ArrayBuffer(View) within the memory section, and its size in bytes. | ||
const void* bytes; | ||
size_t offset; | ||
size_t size; | ||
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if (LIKELY(chunk->IsArrayBufferView())) { | ||
Local<ArrayBufferView> view = chunk.As<ArrayBufferView>(); | ||
bytes = view->Buffer()->GetBackingStore()->Data(); | ||
offset = view->ByteOffset(); | ||
size = view->ByteLength(); | ||
} else if (LIKELY(chunk->IsArrayBuffer())) { | ||
Local<ArrayBuffer> buffer = chunk.As<ArrayBuffer>(); | ||
bytes = buffer->GetBackingStore()->Data(); | ||
offset = 0; | ||
size = buffer->ByteLength(); | ||
} else { | ||
return node::THROW_ERR_INVALID_ARG_TYPE( | ||
Environment::GetCurrent(args), | ||
"chunk must be an ArrayBufferView or an ArrayBuffer"); | ||
} | ||
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// Forward the data to V8. Internally, V8 will make a copy. | ||
obj->streaming_->OnBytesReceived(static_cast<const uint8_t*>(bytes) + offset, | ||
size); | ||
obj->wasm_size_ += size; | ||
} | ||
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void WasmStreamingObject::Finish(const FunctionCallbackInfo<Value>& args) { | ||
WasmStreamingObject* obj; | ||
ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder()); | ||
CHECK(obj->streaming_); | ||
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CHECK_EQ(args.Length(), 0); | ||
obj->streaming_->Finish(); | ||
} | ||
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void WasmStreamingObject::Abort(const FunctionCallbackInfo<Value>& args) { | ||
WasmStreamingObject* obj; | ||
ASSIGN_OR_RETURN_UNWRAP(&obj, args.Holder()); | ||
CHECK(obj->streaming_); | ||
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CHECK_EQ(args.Length(), 1); | ||
obj->streaming_->Abort(args[0]); | ||
} | ||
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void StartStreamingCompilation(const FunctionCallbackInfo<Value>& info) { | ||
// V8 passes an instance of v8::WasmStreaming to this callback, which we can | ||
// use to pass the WebAssembly module bytes to V8 as we receive them. | ||
// Unfortunately, our fetch() implementation is a JavaScript dependency, so it | ||
// is difficult to implement the required logic here. Instead, we create a | ||
// a WasmStreamingObject that encapsulates v8::WasmStreaming and that we can | ||
// pass to the JavaScript implementation. The JavaScript implementation can | ||
// then push() bytes from the Response and eventually either finish() or | ||
// abort() the operation. | ||
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// Create the wrapper object. | ||
std::shared_ptr<WasmStreaming> streaming = | ||
WasmStreaming::Unpack(info.GetIsolate(), info.Data()); | ||
Environment* env = Environment::GetCurrent(info); | ||
Local<Object> obj; | ||
if (!WasmStreamingObject::Create(env, streaming).ToLocal(&obj)) { | ||
// A JavaScript exception is pending. Let V8 deal with it. | ||
return; | ||
} | ||
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// V8 always passes one argument to this callback. | ||
CHECK_EQ(info.Length(), 1); | ||
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// Prepare the JavaScript implementation for invocation. We will pass the | ||
// WasmStreamingObject as the first argument, followed by the argument that we | ||
// received from V8, i.e., the first argument passed to compileStreaming (or | ||
// instantiateStreaming). | ||
Local<Function> impl = env->wasm_streaming_compilation_impl(); | ||
CHECK(!impl.IsEmpty()); | ||
Local<Value> args[] = {obj, info[0]}; | ||
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// Hand control to the JavaScript implementation. It should never throw an | ||
// error, but if it does, we leave it to the calling V8 code to handle that | ||
// gracefully. Otherwise, we assert that the JavaScript function does not | ||
// return anything. | ||
MaybeLocal<Value> maybe_ret = | ||
impl->Call(env->context(), info.This(), 2, args); | ||
Local<Value> ret; | ||
CHECK_IMPLIES(maybe_ret.ToLocal(&ret), ret->IsUndefined()); | ||
} | ||
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// Called once by JavaScript during initialization. | ||
void SetImplementation(const FunctionCallbackInfo<Value>& info) { | ||
Environment* env = Environment::GetCurrent(info); | ||
env->set_wasm_streaming_compilation_impl(info[0].As<Function>()); | ||
} | ||
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void Initialize(Local<Object> target, | ||
Local<Value>, | ||
Local<Context> context, | ||
void*) { | ||
Environment* env = Environment::GetCurrent(context); | ||
env->SetMethod(target, "setImplementation", SetImplementation); | ||
} | ||
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void RegisterExternalReferences(ExternalReferenceRegistry* registry) { | ||
registry->Register(SetImplementation); | ||
} | ||
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} // namespace wasm_web_api | ||
} // namespace node | ||
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NODE_MODULE_CONTEXT_AWARE_INTERNAL(wasm_web_api, node::wasm_web_api::Initialize) | ||
NODE_MODULE_EXTERNAL_REFERENCE(wasm_web_api, | ||
node::wasm_web_api::RegisterExternalReferences) |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,54 @@ | ||
#ifndef SRC_NODE_WASM_WEB_API_H_ | ||
#define SRC_NODE_WASM_WEB_API_H_ | ||
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#include "base_object-inl.h" | ||
#include "v8.h" | ||
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namespace node { | ||
namespace wasm_web_api { | ||
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// Wrapper for interacting with a v8::WasmStreaming instance from JavaScript. | ||
class WasmStreamingObject final : public BaseObject { | ||
public: | ||
static v8::Local<v8::Function> Initialize(Environment* env); | ||
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static void RegisterExternalReferences(ExternalReferenceRegistry* registry); | ||
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void MemoryInfo(MemoryTracker* tracker) const override; | ||
SET_MEMORY_INFO_NAME(WasmStreamingObject) | ||
SET_SELF_SIZE(WasmStreamingObject) | ||
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static v8::MaybeLocal<v8::Object> Create( | ||
Environment* env, std::shared_ptr<v8::WasmStreaming> streaming); | ||
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private: | ||
WasmStreamingObject(Environment* env, v8::Local<v8::Object> object) | ||
: BaseObject(env, object) { | ||
MakeWeak(); | ||
} | ||
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~WasmStreamingObject() override {} | ||
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private: | ||
static void New(const v8::FunctionCallbackInfo<v8::Value>& args); | ||
static void Push(const v8::FunctionCallbackInfo<v8::Value>& args); | ||
static void Finish(const v8::FunctionCallbackInfo<v8::Value>& args); | ||
static void Abort(const v8::FunctionCallbackInfo<v8::Value>& args); | ||
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std::shared_ptr<v8::WasmStreaming> streaming_; | ||
size_t wasm_size_; | ||
}; | ||
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// This is a v8::WasmStreamingCallback implementation that must be passed to | ||
// v8::Isolate::SetWasmStreamingCallback when setting up the isolate in order to | ||
// enable the WebAssembly.(compile|instantiate)Streaming APIs. | ||
void StartStreamingCompilation(const v8::FunctionCallbackInfo<v8::Value>& args); | ||
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} // namespace wasm_web_api | ||
} // namespace node | ||
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS | ||
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#endif // SRC_NODE_WASM_WEB_API_H_ |
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