0.0.9 (Bugfix release)
This addresses issue #3 , which was a crashing bug, and should resolve it. It also fixes a rendering bug with ortho rendering when "Big" models (scaled up) extended fully to a certain edge (which one depended on angle); in that case the voxels bordering the edge were not rendered. Now those voxels are rendered and a perfect square will look the same from all ortho directions. If you use 0.0.8, it is recommended to upgrade when convenient; no new features are added here, and the usage is the same.