8 Puzzle solver using uninformed and informed search algorithms as DFS, BFS and A*.
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Updated
Nov 11, 2022 - Python
8 Puzzle solver using uninformed and informed search algorithms as DFS, BFS and A*.
The 8-puzzle problem is a puzzle invented and popularized by Noyes Palmer Chapman in the 1870s. It is played on a 3-by-3 grid with 8 square blocks labeled 1 through 8 and a blank square. Your goal is to rearrange the blocks so that they are in order.
🔢 🎮🕹 Implementação dos algoritmos de busca no problema do jogos dos 8 números.
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Repository for programming project one under ITCS 6150 Intelligent Systems under Dr. Dewan Ahmad for the fall 2021 semester. The aim is to solve the 8-puzzle problem using an A star search algorithm based on the heuristic function chosen by the user. The programming language chosen for this project is Python 3
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The 8-puzzle-problem repository hosts a Jupyter Notebook detailing the solution strategies for the 8-puzzle, a sliding puzzle involving a 3x3 grid. The notebook includes implementations of various algorithms to solve the puzzle efficiently, demonstrating concepts from artificial intelligence and algorithm design.
This repository contains solver to 8 Puzzle Problem using A* algorithm and manhattan distance as heuristics.
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