Neural network-based chess engine capable of natural language commentary
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Updated
Nov 15, 2022 - C++
Neural network-based chess engine capable of natural language commentary
datasets for computer go
Allie: A UCI compliant chess engine
AlphaZero based engine for the game of Go (圍棋/围棋).
MiniZero: An AlphaZero and MuZero Training Framework
A C++ pytorch implementation of MuZero
Machine learning bot for ultimate tic-tac-toe based on DeepMind's AlphaGo Zero paper. C++ and Python.
Implementation of Deepmind's AlphaZero algorithm with Caffe and C++
[AAAI-2024] MATS-LP addresses the challenging problem of decentralized lifelong multi-agent pathfinding. The proposed approach utilizes a combination of Monte Carlo Tree Search and reinforcement learning for resolving conflicts.
A modified Alphazero implementation with C++ where performance matters.
Learning 15x15 gomoku from zero!
CrazyAra - A Deep Learning UCI-Chess Variant Engine written in C++ 🐦
A Reinforcement-Learning based Renju game
Online Fine-Tuning Game Solver
This is my entry winning CodeCup competition 2021 with the game Zuniq
(Yet Another) AlphaZero-based Go Engine
C++ version of my chess-deep-rl project. WIP
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